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Weapon types (攻撃属性) are a mechanic in 영웅전설 섬의 궤적 and used until 영웅전설 시작의 궤적. It assigns a set of attributes to a character's attacks and works together with combat links.
Description
- See also: Combat link, Unbalancing in Cold Steel I and II and Unbalancing in Cold Steel III - Reverie.
Each character's weapon has a letter rank in one or more types of damage: slash, pierce, thrust, and strike. Enemies have different vulnerabilities to these damage types, that gives them a chance to be unbalanced by attacks made by characters with a combat link, enabling link attacks. Additionally, having high strike rank enables the character's field attacks to destroy hard objects such as columns.
| Slash 斬 |
Thrust 突 |
Pierce 射 |
Strike 剛 |
| The most versatile attack method by cutting and slicing. Works on soft enemies, such as plant-types. |
Gouging attacks by thrusting and penetrating. Works on larger enemies, such as fish-types. |
Shooting attacks to subdue quick enemies. Whether its avians, beasts, or bugs, any hard enemies with a blind spot. |
Hitting strikes with destructive impact. Effective against hard-shelled insects and large beasts. |
Unbalance Chance
For each weapon type, the unbalance chance is as follows:
<math>Final\ Chance = (Rank\ Base\ Chance + Craft\ Bonus + Insight\ Bonus)\times Star\ Rating</math>
| Type Rank | Chance | Star Rating | Vulnerability | ||
|---|---|---|---|---|---|
| Cold Steel I and II | Cold Steel III onwards | ||||
| S | SS | 25% | ×4 | ||
| A | S | 15% | ×2 | ||
| B | A | 10% | ×1 | ||
| C | B | 5% | ×0.5 | ||
| D | C | 3% | ×0.1 | ||
- Only the highest chance between all the weapon types available will be used to determine whether unbalancing occurs.
- A critical strike from an attack that can unbalance will always do so.
- Insight status grants a +10% bonus before star rating (except in 섬의 궤적 II).
- Balance Down status doubles star rating vulnerability (+1 star except at 0 stars).
List of Characters' Weapon Ranks
섬의 궤적 I and II
| Character | ||||
|---|---|---|---|---|
| S | ||||
| S | ||||
| D | D | C | C | |
| A | A | |||
| A | B | |||
| D | C | C | D | |
| A | B | |||
| B | B | B | ||
| S | ||||
| S | ||||
| A | A | |||
| A | A | A | ||
| B | A | |||
| B | B | B | ||
| C | A | B | ||
| A | C | C | C | |
| A | A | |||
| B | A | C | ||
| D | C | D | C | |
| A | A | |||
| A | B | A |
섬의 궤적 III and IV, 시작의 궤적
| Character | ||||
|---|---|---|---|---|
| SS | ||||
(Striker) |
A | CS3: A CS4/R: S | ||
(Gunner) |
CS3: - CS4/R: B |
S | ||
| A | S | |||
| CS3: B CS4/R: A |
S | |||
| C | C | S | C | |
| A | A | A | ||
| SS | ||||
| B | B | A | B | |
| S | S | |||
| S | A | |||
| B | A | B | B | |
| S | A | |||
| A | S | A | ||
| SS | ||||
| SS | ||||
| S | CS3: S CS4/R: A |
CS3: A CS4/R: S |
||
| A | S | A | ||
| A | SS | |||
| A | B | B | B | |
| S | B | B | B | |
| S | S | |||
| S | S | |||
| S | CS3: S CS4/R: - |
CS3: S CS4/R: SS | ||
| CS3: S CS4/R: A |
SS | |||
| S | S | |||
(Saber) |
S | S | ||
(Gunner) |
S | S | ||
| C | A | A | C | |
| S | A | CS4: - R: A | ||
| S | S | |||
| S | S | |||
| S | A | A | ||
| S | S | |||
| SS | ||||
| B | B | SS | ||
| SS | ||||
| B | A | A | B | |
| SS | S | |||
| S | A | A | ||
| A | B | A | B | |
| B | SS | |||
| B | SS | |||
| S | B | S | ||
| A | SS | |||
| Noel | S | A | ||
| Wazy | S | S | ||
| Rixia | A | A | S | |
| C | A | SS | ||
| Lapis | B | SS | ||
| Swin | S | B | B | |
| Nadia | A | S | ||
| B | S | |||
| C | A | A | C | |
| Arios | SS | A | B | |
| McBurn | S | S | S | S |
Game Mechanics
| |
|---|---|
| Basic | Action Time Battle - Combat Mechanics - Craft - Experience - Fishing - Orbal art - Orbment - Septium - Status Effects - Zemurian Ore |
| 영웅전설 하늘의 궤적 FC, SC, and the 3rd |
Combat Mechanics - Status Effects | Chain Craft - Memory Doors - Monument - Recluse Cube - Remote Ability |
| 영웅전설 제로의 궤적 and 벽의 궤적 |
Combat Mechanics - Status Effects | Battle Evaluation - Bonding - Burst - Combo Craft - Master Quartz - Support Craft |
| 영웅전설 섬의 궤적 I and II |
Combat Mechanics - Status Effects | Combat Link - Weapon Types - EX Orb - Mech Battles - Overdrive - Reverie Corridor |
| 영웅전설 섬의 궤적 III and IV |
Combat Mechanics - Status Effects | Brave Order - Break |
| 영웅전설 시작의 궤적 |
Combat Mechanics - Status Effects | United Front - True Reverie Corridor |
| 영웅전설 여의 궤적, 여의 궤적 II, and 계의 궤적 |
Combat Mechanics - Status Effects | SCLM - S-Boost - Holo Core - Arts Plugin - Grendel Battles - Action Mode - Shard Skill |