기신: 두 판 사이의 차이
다른 명령
잔글 문자열 찾아 바꾸기 - "Rean Schwarzer" 문자열을 "린 슈바르처" 문자열로 |
Localize no-pipe links to Korean (step 1, code-only) |
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| (같은 사용자의 중간 판 15개는 보이지 않습니다) | |||
| 1번째 줄: | 1번째 줄: | ||
{{Infobox machine | {{Infobox machine | ||
|image1 = | |image1 = Deus-Excellion (Sen IV).jpg | ||
|known_pilots = * [[ | |known_pilots = * <span class=spoiler>[[헥토르 라이제 아르노르 I]]</span> | ||
* <span class=spoiler>[[드라이켈스 라이제 아르노르]]</span> | |||
* <span class=spoiler>[[ | * [[린 슈바르처]] | ||
* <span class=spoiler>[[ | * <span class=spoiler>[[크로우 암브러스트]]</span> | ||
* <span class=spoiler>[[ | * <span class=spoiler>[[세드릭 라이제 아르노르]]</span> | ||
* <span class=spoiler>[[ | * <span class=spoiler>[[루트거 클라우젤]]</span> | ||
* <span class=spoiler>[[ | * <span class=spoiler>[[아리안로드]]</span> | ||
* <span class=spoiler>[[ | * <span class=spoiler>[[길리아스 오스본]]</span> | ||
* <span class=spoiler>[[ | * <span class=spoiler>[[루퍼스 알바레아]]</span> | ||
|manufacturer = * [[ | |manufacturer = * [[마녀의 권속]] | ||
* [[ | * [[그노움]] | ||
|introduction = {{g|Sen I}} | |introduction = {{g|Sen I}} | ||
|overall_height = 7 arge | |overall_height = 7 arge | ||
}} | }} | ||
'''Divine Knights''' ({{furi|騎神|きしん}}), also known in the Japanese version as '''Deus-Excellion''' (デウス=エクセリオン), refers to a group of | '''Divine Knights''' ({{furi|騎神|きしん}}), also known in the Japanese version as '''Deus-Excellion''' (デウス=エクセリオン), refers to a group of humanoid weapons that play an important role in {{g|Sen}}. | ||
== Background == | == Background == | ||
Divine Knights are 7-[[ | Divine Knights are 7-[[에이쥬]] tall,<ref name="SeptArchive_p144" /> knight-shaped dolls created by the [[그노움]] and [[마녀의 권속]] to seal away the [[거대한 하나]], the resultant of the fusion of the [[Ark Rouge|Sept-Terrions of Fire]] and [[Lost Zem|Earth]], around the time of the [[대붕괴]]. The [[Gnomes|Kin of Earth]] prepared the seven vessels made of [[제무리아광]], while the [[Hexen Clan|Kin of Fire]] split the uncontrollable great power into seven fragments which were sealed into the vessels. | ||
Throughout Erebonian history, the Knights are passed off as mythical figures. Records have suggested their existence throughout various eras whenever civil conflict erupts within the Empire. In Erebonian folklores, they were referred to as "Great Knights".<ref name="Sen1-ErebonianLegendsFolklores-3" />。Throughout [[ | Throughout Erebonian history, the Knights are passed off as mythical figures. Records have suggested their existence throughout various eras whenever civil conflict erupts within the Empire. In Erebonian folklores, they were referred to as "Great Knights".<ref name="Sen1-ErebonianLegendsFolklores-3" />。Throughout [[에레보니아]]'s shadow history, the Divine Knights continuously engaged in battle in preparation for the [[일곱 상극]] during the upcoming [[거대한 황혼]]. | ||
The Rivalries are rituals during which two [[ | The Rivalries are rituals during which two [[기동자]]s and their Divine Knights battle until the victorious Knight absorbs the power of the defeated Knight. The goal of these rituals is to gather the power of the Divine Knights in a single unit so that the [[거대한 하나]], from which their power originates, can manifest once again.{{Refnest|This may suggest the goal of the Rivalries is to bring the world to the state in which the two [[일곱 지보]]s warred and which the [[거대한 하나]] was created.<ref name="Sen-Magazine5" />|group = Note}} In the collective memory of [[에레보니아]], memories of battles that involve the Divine Knights were vague at best until they re-emerged during the [[10월 전역]] of S.1204. | ||
=== Abilities === | === Abilities === | ||
Divine Knights are powered by mana, capable of traveling by flight or moving through Spirit Paths and will automatically regenerate over time after being destroyed,<ref name="Sen4-060901-TuathaDeDanann" /> giving them extraordinary abilities compared to other humanoid weapons such as [[ | Divine Knights are powered by mana, capable of traveling by flight or moving through Spirit Paths and will automatically regenerate over time after being destroyed,<ref name="Sen4-060901-TuathaDeDanann" /> giving them extraordinary abilities compared to other humanoid weapons such as [[기갑병]]s which are based on them. Their exact composition is unknown, suggested as being some kind of Zemurian Ore alloy, but exceptionally skilled mechanics, referred to as ''meisters'' by the Knights, are capable of performing maintenance on their frames. Divine Knights possess a sense of self and are capable of independent thought and conversing with humans.<ref name="Sen4-060819" /> For example, [[엘 프라도]] was said to have been attracted to its Awakener's pride. | ||
Although all Divine Knights possess aforementioned qualities, it is said there is a hierarchy among them. Excluding [[ | Although all Divine Knights possess aforementioned qualities, it is said there is a hierarchy among them. Excluding [[이슈멜가]], it is said [[엘 프라도]] and [[아르그레온]] are particularly superior, followed by [[테스타 로사]], which has become the host for the [[엔드 오브 버밀리온]], leaving [[젝토르]], [[오르디네]], and [[발리마르]], which are considered incomplete creations.<ref name="Sen4-060901-TuathaDeDanann" /> In addition, it is said that El-Prado produces an eternal radiance and Argreion inherited the traits of the vanished [[알그레스]].<ref name="Sen4-060901-TuathaDeDanann" /> Divine Knights have shown variation in the abilities they exhibit as well, with Valimar (and Ordine) being the only Knights to display the secondary contractor system, Ordine possessing the 'Boost System', El-Prado's force field, and the 'Thousand Weapons' system used by Testa-Rossa. | ||
Although they have some level of autonomy, they require a pilot known as an [[ | Although they have some level of autonomy, they require a pilot known as an [[기동자]] to guide them through battles and draw out their full potential. Anyone capable of overcoming a "trial of the shadow of the [[거대한 하나]]" can become an Awakener, with three notable exceptions: [[테스타 로사]], which can only be piloted by those from the [[House of Arnor|Arnor]] bloodline, [[이슈멜가]], which seems to be a [[Erebonian Curse|contract]] of sorts, and [[젝토르]], for which a special final trial is required. Upon becoming an Awakener, the prerequisite operational knowledge is installed within the mind, although experience still plays a large role. | ||
When a Divine Knights is destroyed in battle, it takes time for them to regenerate.<ref name="Sen4-060901-TuathaDeDanann" /> When the damage is significant, defeated Awakeners may wind up as imperfect spirits, [[ | When a Divine Knights is destroyed in battle, it takes time for them to regenerate.<ref name="Sen4-060901-TuathaDeDanann" /> When the damage is significant, defeated Awakeners may wind up as imperfect spirits, [[노스페라투]].<ref name="Sen4-060901-TuathaDeDanann" /> The area in which [[VII반]] fights [[로어 에레보니우스]] in {{g|Sen I}} is a graveyard of fallen Divine Knights and their Awakeners.<ref name="Sen4-060901-TuathaDeDanann" />Each blade represents a fallen Awakener or candidate. | ||
=== {{g|Sen I}} === | === {{g|Sen I}} === | ||
Unknown to the general populace, Divine Knights remain as largely a mystery that is gradually uncovered as [[린 슈바르처]] and [[ | Unknown to the general populace, Divine Knights remain as largely a mystery that is gradually uncovered as [[린 슈바르처]] and [[VII반]] explore the [[구교사]]. After clearing its trial, [[로어 에레보니우스]], in the [[거대한 그림자의 영역]], Rean hears a voice and makes a contract with the first of the Divine Knights to be revealed, [[발리마르]], the Ashen Knight. Valimar's appearance stumps most of those present, and it is not until the [[귀족 연합]] begins its attack that Rean first calls upon its aid to combat the [[기갑병]]<nowiki/>s. Even without a weapon, Rean is victorious until a second knight, Ordine arrives, acting as the ace of the Alliance. Valimar, newly awakened and with an inexperienced pilot, is forced to withdraw. | ||
=== {{g|Sen II}} === | === {{g|Sen II}} === | ||
By withdrawing, Valimar uses up a tremendous amount of its mana reserves and must regenerate before further usage. Rean uses Valimar's abilities to traverse the Spirit Path around the Eastern half of the empire | By withdrawing, Valimar uses up a tremendous amount of its mana reserves and must regenerate before further usage. Rean uses Valimar's abilities to traverse the Spirit Path around the Eastern half of the empire while he searches for his friends. During this time, Rean accumulates vital experience fighting Soldats and the forces of the Noble Alliance. With the aid of [[G. 슈미트]] and the gathering of Zemurian Ore from Spirit Shrines around the Empire, a new tachi is created. Valimar and Ordine have a final showdown at the summit of the [[황마성]] while in the presence of a third knight, Testa-Rossa, a corrupted Knight cursed from its battle against [[조로 아굴루가]] hundreds of years ago. | ||
With Valimar victorious, [[ | With Valimar victorious, [[크로와르 드 카이엔]] pushes [[세드릭 라이제 아르노르]] into the dormant Testa-Rossa, awakening the Vermillion Apocalypse which the two Knights must face together. Ordine is penetrated by the tail of the calamity, and its Awakener is slain, but Valimar is given the opening to destroy the Vermillion Knight. | ||
Following these events, Rean becomes a hero of the Empire and utilizes his knight in various battles including defending against Calvardian troops and the Annexation of North Ambria. | Following these events, Rean becomes a hero of the Empire and utilizes his knight in various battles including defending against Calvardian troops and the Annexation of North Ambria. | ||
=== {{g|Sen III}} === | === {{g|Sen III}} === | ||
Valimar is much more fluent in its communication abilities and Rean uses it most often to train his pupils in Soldat lessons. When [[ | Valimar is much more fluent in its communication abilities and Rean uses it most often to train his pupils in Soldat lessons. When [[우로보로스]] start their operation to 'retake the [[환염계획]]', Valimar is used to combat the [[아이온]] type II units deployed by them. On each field operation, a new ghostly apparition of a Divine Knight is revealed: Palatinate, Azure and Argent. Figures who should all rights be dead appear as their Awakeners and the Azure Knight in storage is revealed to be missing. | ||
At the climax of the battle at the [[ | At the climax of the battle at the [[검은 성배]], Ouroboros and [[길리아스 오스본]] are successful in rejuvenating the Vermillion Knight, free of its curse. Valimar is summoned to combat the [[Argres|Nameless Holy Beast]] but is unsuccessful until [[밀리엄 오라이온]] sacrifices her life and sublimates into the Sword of the End, allowing a berserk, transformed Valimar to slay it. Cedric reawakens Testa-Rossa, while Ordine, Zector, and Argreion restrain Valimar. Osborne summons the sixth knight to be revealed, Ishmlega, and sends a pulse at Rean and Valimar. | ||
=== {{g|Sen IV}} === | === {{g|Sen IV}} === | ||
Class VII inadvertently discovers [[ | Class VII inadvertently discovers [[루퍼스 알바레아]]'s attempts to awaken the Auric Knight in the Lake Elm Wetlands during their search for missing instructor Rean. Successful, El-Prado and Rufus make short work of Class VII's Soldats despite being newly awakened. With all seven Knights now active, and the Great Twilight in effect, the Rivalries can now begin, allowing Divine Knights to fuse after combat. | ||
With the amount of power achievable from the Rivalries at its zenith with more conflict in the world, the date of the [[ | With the amount of power achievable from the Rivalries at its zenith with more conflict in the world, the date of the [[요르문간드 전역]] is set beforehand to increase potential. However, Rean and Valimar are able to defeat Ordine, Zector and Argreion before this date at special grounds such as the Spirit Shrines. Zector is absorbed, Ordine is made into a vassal but Rufus intervenes in Argreion's absorption and steals its abilities. | ||
On the day of the Great War, Rean successful defeats Testa-Rossa and the combined Auric and Argent Knights before facing off against the Ebon Knight and Osborne. An injured [[ | On the day of the Great War, Rean successful defeats Testa-Rossa and the combined Auric and Argent Knights before facing off against the Ebon Knight and Osborne. An injured [[검은 알베리히]] states that is is still too early before the final rivalry, but Osborne dismisses this, stating there is already more than enough conflict. Rean is victorious and takes in the power of all seven Knights, including the thoughtform of Ishmelga which he later expels and faces down with the help of many allies. | ||
Following the | Following the end of the [[거대한 황혼]] and Ishmelga's defeat, the Divine Knights no longer exist in this world and vanish after activating the [[Sacrament|Sacrament Programs]] for Ark Rouge and Lost Zem: restoring Millium's soul to a body and preventing Crow's death. | ||
{{SpoilerSection|Hajimari}} | {{SpoilerSection|Hajimari}} | ||
=== {{g|Hajimari}} === | === {{g|Hajimari}} === | ||
[[ | [[엘리시온]]'s extremely potent calculation abilities allow it to manifest a version of Rean from a calculated timeline where he and Ishmelga merged and the Great One was successful recreated. Named Zoa Gilstein, the Zeroth Knight, it is exceptionally powerful, possessing all of the Knights' abilities, including instant long range teleportation and the ability to attack spiritual forms. Its presence in the world allows the spirits of Ordine, Valimar, and El-Prado to temporarily cross over from the Beyond and inhabit the Soldat and Tyrfing frames in the final battle. Once [[라피스 로젠베르크]] pulls the plug on Elysium, Zoa Gilstein is unable to continue existing and fades from existence. The Divine Knights once again disappear. | ||
{{SpoilerEnd}} | {{SpoilerEnd}} | ||
| 70번째 줄: | 71번째 줄: | ||
!Awakener(s) | !Awakener(s) | ||
|- | |- | ||
|[[File: | |[[File:Valimar - Introduction (CS III).png|thumb|220x220px]] | ||
|Ashen | |Ashen | ||
|ヴァリマール<br />[[ | |ヴァリマール<br />[[발리마르]] | ||
| | | | ||
* [[린 슈바르처]] | * [[린 슈바르처]] | ||
* [[ | * [[드라이켈스 라이제 아르노르]] | ||
|- | |- | ||
|[[File:Ordine | |[[File:Divine Knight - Ordine (CS III).png|thumb|220x220px]] | ||
|Azure | |Azure | ||
|オルディーネ<br />[[ | |オルディーネ<br />[[오르디네]] | ||
| | | | ||
* [[ | * [[크로우 암브러스트]] | ||
|- | |- | ||
|[[File:Testa-Rossa (Sen III).jpg|thumb|220x220px]] | |[[File:Testa-Rossa (Sen III).jpg|thumb|220x220px]] | ||
|Vermillion | |Vermillion | ||
|テスタ=ロッサ<br />[[ | |テスタ=ロッサ<br />[[테스타 로사]] | ||
| | | | ||
* [[ | * [[세드릭 라이제 아르노르]] | ||
* [[ | * [[헥토르 라이제 아르노르 I]] | ||
|- | |- | ||
|[[File:Zector (Sen III).jpg|thumb|220x220px]] | |[[File:Zector (Sen III).jpg|thumb|220x220px]] | ||
|Palatinate | |Palatinate | ||
|ゼクトール<br />[[ | |ゼクトール<br />[[젝토르]] | ||
| | | | ||
* [[ | * [[루트거 클라우젤]] | ||
* Unnamed jaeger (on behalf of [[ | * Unnamed jaeger (on behalf of [[루키우스 라이제 아르노르]]) | ||
|- | |- | ||
|[[File:Algreion (Sen III).jpg|thumb|220x220px]] | |[[File:Algreion (Sen III).jpg|thumb|220x220px]] | ||
|Argent | |Argent | ||
|アルグレオン<br />[[ | |アルグレオン<br />[[아르그레온]] | ||
| | | | ||
* [[ | * [[아리안로드]] | ||
|- | |- | ||
|[[File:Ishmelga (Sen III).jpg|thumb|220x220px]] | |[[File:Ishmelga (Sen III).jpg|thumb|220x220px]] | ||
|Ebon | |Ebon | ||
|イシュメルガ<br />[[ | |イシュメルガ<br />[[이슈멜가]] | ||
| | | | ||
* [[ | * [[길리아스 오스본]] | ||
|- | |- | ||
|[[File:El-Prado - Introduction (Sen IV).jpg|thumb|220x220px]] | |[[File:El-Prado - Introduction (Sen IV).jpg|thumb|220x220px]] | ||
|Auric | |Auric | ||
|エル=プラドー<br />[[ | |エル=プラドー<br />[[엘 프라도]] | ||
| | |||
* [[루퍼스 알바레아]] | |||
|- | |||
|[[File:Zoa-Gilstein - Introduction (Hajimari).jpg|thumb|220x220px]] | |||
|Zeroth | |||
|ゾア=ギルスティン<br />[[Great One|Zoa Gilstein]] | |||
| | | | ||
* [[ | * [[이슈멜가 린]] | ||
|} | |} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
Deus Excellion - Visual (Sen III).jpg|The | Deus Excellion - Visual (Sen III).jpg|The Divine Knights | ||
Deus-Excellion (Sen IV).jpg|Divine Knights, {{g|Sen IV}} | Deus-Excellion (Sen IV).jpg|Divine Knights, {{g|Sen IV}} | ||
</gallery> | </gallery> | ||
| 128번째 줄: | 135번째 줄: | ||
=== Sources === | === Sources === | ||
{{Reflist|refs= | {{Reflist|refs= | ||
{{ref/game|Sen I| |[[ | {{ref/game|Sen I| |[[에레보니아의 전설·전승/하]]|name=Sen1-ErebonianLegendsFolklores-3}} | ||
{{ref/game|Sen IV|2|08/19|name="Sen4-060819"}} | {{ref/game|Sen IV|2|08/19|name="Sen4-060819"}} | ||
{{ref/game|Sen IV|F|09/01|From [[Thuatha De Danann]] onward|name="Sen4-060901-TuathaDeDanann"}} | {{ref/game|Sen IV|F|09/01|From [[Thuatha De Danann]] onward|name="Sen4-060901-TuathaDeDanann"}} | ||
<ref name="SeptArchive_p144">''[[ | <ref name="SeptArchive_p144">''[[궤적 시리즈 10주년 기념책 셉트 아카이브]]'', p.114.</ref> | ||
<ref name="Sen-Magazine5">''Sen no Kiseki Magazine'', Volume 5: "Beyond the Truth"</ref> | <ref name="Sen-Magazine5">''Sen no Kiseki Magazine'', Volume 5: "Beyond the Truth"</ref> | ||
}} | }} | ||
2026년 7월 30일 (목) 16:56 기준 최신판
Divine Knights (
Background
Divine Knights are 7-에이쥬 tall,[1] knight-shaped dolls created by the 그노움 and 마녀의 권속 to seal away the 거대한 하나, the resultant of the fusion of the Sept-Terrions of Fire and Earth, around the time of the 대붕괴. The Kin of Earth prepared the seven vessels made of 제무리아광, while the Kin of Fire split the uncontrollable great power into seven fragments which were sealed into the vessels.
Throughout Erebonian history, the Knights are passed off as mythical figures. Records have suggested their existence throughout various eras whenever civil conflict erupts within the Empire. In Erebonian folklores, they were referred to as "Great Knights".[2]。Throughout 에레보니아's shadow history, the Divine Knights continuously engaged in battle in preparation for the 일곱 상극 during the upcoming 거대한 황혼.
The Rivalries are rituals during which two 기동자s and their Divine Knights battle until the victorious Knight absorbs the power of the defeated Knight. The goal of these rituals is to gather the power of the Divine Knights in a single unit so that the 거대한 하나, from which their power originates, can manifest once again.[Note 1] In the collective memory of 에레보니아, memories of battles that involve the Divine Knights were vague at best until they re-emerged during the 10월 전역 of S.1204.
Abilities
Divine Knights are powered by mana, capable of traveling by flight or moving through Spirit Paths and will automatically regenerate over time after being destroyed,[4] giving them extraordinary abilities compared to other humanoid weapons such as 기갑병s which are based on them. Their exact composition is unknown, suggested as being some kind of Zemurian Ore alloy, but exceptionally skilled mechanics, referred to as meisters by the Knights, are capable of performing maintenance on their frames. Divine Knights possess a sense of self and are capable of independent thought and conversing with humans.[5] For example, 엘 프라도 was said to have been attracted to its Awakener's pride.
Although all Divine Knights possess aforementioned qualities, it is said there is a hierarchy among them. Excluding 이슈멜가, it is said 엘 프라도 and 아르그레온 are particularly superior, followed by 테스타 로사, which has become the host for the 엔드 오브 버밀리온, leaving 젝토르, 오르디네, and 발리마르, which are considered incomplete creations.[4] In addition, it is said that El-Prado produces an eternal radiance and Argreion inherited the traits of the vanished 알그레스.[4] Divine Knights have shown variation in the abilities they exhibit as well, with Valimar (and Ordine) being the only Knights to display the secondary contractor system, Ordine possessing the 'Boost System', El-Prado's force field, and the 'Thousand Weapons' system used by Testa-Rossa.
Although they have some level of autonomy, they require a pilot known as an 기동자 to guide them through battles and draw out their full potential. Anyone capable of overcoming a "trial of the shadow of the 거대한 하나" can become an Awakener, with three notable exceptions: 테스타 로사, which can only be piloted by those from the Arnor bloodline, 이슈멜가, which seems to be a contract of sorts, and 젝토르, for which a special final trial is required. Upon becoming an Awakener, the prerequisite operational knowledge is installed within the mind, although experience still plays a large role.
When a Divine Knights is destroyed in battle, it takes time for them to regenerate.[4] When the damage is significant, defeated Awakeners may wind up as imperfect spirits, 노스페라투.[4] The area in which VII반 fights 로어 에레보니우스 in 영웅전설 섬의 궤적 is a graveyard of fallen Divine Knights and their Awakeners.[4]Each blade represents a fallen Awakener or candidate.
영웅전설 섬의 궤적
Unknown to the general populace, Divine Knights remain as largely a mystery that is gradually uncovered as 린 슈바르처 and VII반 explore the 구교사. After clearing its trial, 로어 에레보니우스, in the 거대한 그림자의 영역, Rean hears a voice and makes a contract with the first of the Divine Knights to be revealed, 발리마르, the Ashen Knight. Valimar's appearance stumps most of those present, and it is not until the 귀족 연합 begins its attack that Rean first calls upon its aid to combat the 기갑병s. Even without a weapon, Rean is victorious until a second knight, Ordine arrives, acting as the ace of the Alliance. Valimar, newly awakened and with an inexperienced pilot, is forced to withdraw.
영웅전설 섬의 궤적 II
By withdrawing, Valimar uses up a tremendous amount of its mana reserves and must regenerate before further usage. Rean uses Valimar's abilities to traverse the Spirit Path around the Eastern half of the empire while he searches for his friends. During this time, Rean accumulates vital experience fighting Soldats and the forces of the Noble Alliance. With the aid of G. 슈미트 and the gathering of Zemurian Ore from Spirit Shrines around the Empire, a new tachi is created. Valimar and Ordine have a final showdown at the summit of the 황마성 while in the presence of a third knight, Testa-Rossa, a corrupted Knight cursed from its battle against 조로 아굴루가 hundreds of years ago.
With Valimar victorious, 크로와르 드 카이엔 pushes 세드릭 라이제 아르노르 into the dormant Testa-Rossa, awakening the Vermillion Apocalypse which the two Knights must face together. Ordine is penetrated by the tail of the calamity, and its Awakener is slain, but Valimar is given the opening to destroy the Vermillion Knight.
Following these events, Rean becomes a hero of the Empire and utilizes his knight in various battles including defending against Calvardian troops and the Annexation of North Ambria.
영웅전설 섬의 궤적 III
Valimar is much more fluent in its communication abilities and Rean uses it most often to train his pupils in Soldat lessons. When 우로보로스 start their operation to 'retake the 환염계획', Valimar is used to combat the 아이온 type II units deployed by them. On each field operation, a new ghostly apparition of a Divine Knight is revealed: Palatinate, Azure and Argent. Figures who should all rights be dead appear as their Awakeners and the Azure Knight in storage is revealed to be missing.
At the climax of the battle at the 검은 성배, Ouroboros and 길리아스 오스본 are successful in rejuvenating the Vermillion Knight, free of its curse. Valimar is summoned to combat the Nameless Holy Beast but is unsuccessful until 밀리엄 오라이온 sacrifices her life and sublimates into the Sword of the End, allowing a berserk, transformed Valimar to slay it. Cedric reawakens Testa-Rossa, while Ordine, Zector, and Argreion restrain Valimar. Osborne summons the sixth knight to be revealed, Ishmlega, and sends a pulse at Rean and Valimar.
영웅전설 섬의 궤적 IV
Class VII inadvertently discovers 루퍼스 알바레아's attempts to awaken the Auric Knight in the Lake Elm Wetlands during their search for missing instructor Rean. Successful, El-Prado and Rufus make short work of Class VII's Soldats despite being newly awakened. With all seven Knights now active, and the Great Twilight in effect, the Rivalries can now begin, allowing Divine Knights to fuse after combat.
With the amount of power achievable from the Rivalries at its zenith with more conflict in the world, the date of the 요르문간드 전역 is set beforehand to increase potential. However, Rean and Valimar are able to defeat Ordine, Zector and Argreion before this date at special grounds such as the Spirit Shrines. Zector is absorbed, Ordine is made into a vassal but Rufus intervenes in Argreion's absorption and steals its abilities.
On the day of the Great War, Rean successful defeats Testa-Rossa and the combined Auric and Argent Knights before facing off against the Ebon Knight and Osborne. An injured 검은 알베리히 states that is is still too early before the final rivalry, but Osborne dismisses this, stating there is already more than enough conflict. Rean is victorious and takes in the power of all seven Knights, including the thoughtform of Ishmelga which he later expels and faces down with the help of many allies.
Following the end of the 거대한 황혼 and Ishmelga's defeat, the Divine Knights no longer exist in this world and vanish after activating the Sacrament Programs for Ark Rouge and Lost Zem: restoring Millium's soul to a body and preventing Crow's death.

영웅전설 시작의 궤적
엘리시온's extremely potent calculation abilities allow it to manifest a version of Rean from a calculated timeline where he and Ishmelga merged and the Great One was successful recreated. Named Zoa Gilstein, the Zeroth Knight, it is exceptionally powerful, possessing all of the Knights' abilities, including instant long range teleportation and the ability to attack spiritual forms. Its presence in the world allows the spirits of Ordine, Valimar, and El-Prado to temporarily cross over from the Beyond and inhabit the Soldat and Tyrfing frames in the final battle. Once 라피스 로젠베르크 pulls the plug on Elysium, Zoa Gilstein is unable to continue existing and fades from existence. The Divine Knights once again disappear.
List of Divine Knights
At present the following Divine Knights are known, sorted by the order of appearance:
| Colour | Name | Awakener(s) | |
|---|---|---|---|
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Ashen | ヴァリマール 발리마르 |
|
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Azure | オルディーネ 오르디네 |
|
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Vermillion | テスタ=ロッサ 테스타 로사 |
|
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Palatinate | ゼクトール 젝토르 |
|
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Argent | アルグレオン 아르그레온 |
|
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Ebon | イシュメルガ 이슈멜가 |
|
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Auric | エル=プラドー 엘 프라도 |
|
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Zeroth | ゾア=ギルスティン Zoa Gilstein |
Gallery
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The Divine Knights
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Divine Knights, 영웅전설 섬의 궤적 IV
References
Notes
Sources
- ↑ 궤적 시리즈 10주년 기념책 셉트 아카이브, p.114.
- ↑ 영웅전설 섬의 궤적, 에레보니아의 전설·전승/하.
- ↑ Sen no Kiseki Magazine, Volume 5: "Beyond the Truth"
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 영웅전설 섬의 궤적 IV, 종막 "떨어지는 꽃, 불꽃의 끝에", 09/01.
- ↑ 영웅전설 섬의 궤적 IV, 제II부 "숙명의 별들", 08/19.









