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팔름 시: 두 판 사이의 차이

kiseki
knergy>Bdennisl
잔글편집 요약 없음
 
잔글 Knergy님이 Parm 문서를 팔름 시 문서로 이동했습니다: Localize title to glossary Korean
 
(같은 사용자의 중간 판 14개는 보이지 않습니다)
1번째 줄: 1번째 줄:
{{Infobox City
{{InfoRoad
|title1 = Parm
|title1 = Parm
|image1 = Parm - Introduction (CS III).png
|image1 = Parm - Introduction (CS III).png
|first_appearance = {{g|Sora SC}} (by name)
|game = {{g|Sen III IV}}
|alias(es) = The Spinning Town
|country = [[Erebonia]]
|country = [[Erebonia]]
|region = [[Sutherland Province]]
|region = [[Sutherland Province]]
|mayor = Manager Gallart
|northloc =  
|thoroughfare = * South Sutherland Highway ([[Saint-Arkh]])
|westloc = [[South Sutherland Highway]]
* Agria Old Road ([[Legram]])
|eastloc = [[Old Agria Road]]
* Parm Byroad ([[Titus Gate]])
|southloc = [[Parm Byroad]]
}}
}}
'''Parm '''(パルム) , also known as '''Parm, the Spinning Town '''(紡績町パルム), is a town in the [[Sutherland Province]], [[Erebonia]]. It flourished through its wool cultivation and spinning workshops.
'''Parm '''(パルム), also known as '''Parm, the Spinning Town''' (紡績町パルム), is a town in the [[Sutherland Province]], [[Erebonia]].  


== Background ==
== Background ==
Parm is a town of tailors, flourished through its wool cultivation and spinning workshops. The iconic waterwheels used to power the looms are an attraction for tourists, and every spring, the town celebrates the Spring Dye Festival, where the artisans compete with their best dyes and cloths to become the town's Top Artisan.
Parm and Hamel had regular contact, but after the [[Hamel Tragedy]], they were forced to keep silent about the village's existence by the Imperial government's cover-up. The older residents still remember the tragedy and lament not being allowed to pay their respects.
=== {{g|Sky SC}} ===
=== {{g|Sky SC}} ===
When the [[Aureole]] caused the [[Orbal Shutdown Phenomenon]] in February S.1203, the entirety of [[Liberl]] and southernmost parts of the [[Sutherland Province]], including Parm, faced a total black-out of orbal technology.
When the [[Aureole]] caused the [[Orbal Shutdown Phenomenon]] in February S.1203, the entirety of [[Liberl]] and southernmost parts of the [[Sutherland Province]], including Parm, faced a total black-out of orbal technology.


Around this mid-winter period - which happened to be milder than the average winter - all orbal devices, such as lightning, communications and heaters, suddenly stopped working. For a week, Parm's inhabitants resorted on their trustworthy waterwheel technology while seeking support from the now-Provincial Army of Sutherland.
Around this mid-winter period - which happened to be milder than the average winter - all orbal devices, such as lightning, communications and heaters, suddenly stopped working. For a week, Parm's inhabitants resorted on their trustworthy waterwheel technology while seeking support from the Provincial Army of Sutherland.


The [[3rd Armored Division (Imperial Army)|3rd Armored Division]], commanded by Lieutenant General [[Zechs Vander]], used remodelled steam tanks to march from the [[Dreknor Fortress]] to Parm. They provided shelters for its citizens and moved on to the [[Titus Gate]] to march onto [[Liberl]]ian territory. After their attempt to intimidate and infiltrate the kingdom proved to be futile, the Armored Division once again [[3rd Armored Division (Imperial Army)|withdraws]] to Parm.
The [[3rd Armored Division (Imperial Army)|3rd Armored Division]], commanded by Lieutenant General [[Zechs Vander]], used remodelled steam tanks to march from the [[Dreknor Fortress]] to Parm. They provided shelters for its citizens and moved on to the [[Titus Gate]] to march onto [[Liberl]]ian territory. After their attempt to intimidate and infiltrate the kingdom proved to be futile, the Armored Division once again [[3rd Armored Division (Imperial Army)|withdraws]] to Parm.


=== {{g|Sen I}} ===
=== {{g|Sen I}} ===
Parm is one of the locations visited by [[Thors Military Academy]] [[Class VII]]'s Group B on a field study. This group consist of [[Jusis Albarea|Jusis]], [[Machias Regnitz|Machias]], [[Emma Millstein|Emma]], [[Fie Claussell|Fie]] and [[Gaius Worzel|Gaius.]] It was said to be not very successful due to the constant arguing between Jusis and Machias. Instructor [[Sara Valestein]] had to leave Group A to go and sort the troubles out.
Parm is one of the locations visited by [[Thors Military Academy]] [[Class VII]]'s Group B on a field study. This group consist of [[Jusis Albarea|Jusis]], [[Machias Regnitz|Machias]], [[Emma Millstein|Emma]], [[Fie Claussell|Fie]] and [[Gaius Worzel|Gaius]]. It was said to be not very successful due to the constant arguing between Jusis and Machias, with Instructor [[Sara Valestein]] having to leave Group A in [[Celdic]] to go and sort the troubles out.
 
== Map ==
{| class="article-table" style="width:100%"
!Parm
|-
|style="text-align:center"|[[File:Parm Map.png|borderless]]
|}
 
== {{g|Sen III}} ==
=== Background ===
Parm was [[Kurt Vander]]'s hometown until he and [[Aurier Vander]], the Vander Training Hall's instructor, moved to [[Heimdallr]] when he was 10. The training hall remained open until the [[October War]], after which the Vander family fell out of favor with the Imperial government.
 
[[Rean Schwarzer]] leads the new Class VII to Parm on the [[Thors Branch Campus]]' first field exercise, during their investigation into mysterious monsters sighted in the area. They meet Rean's old schoolmate [[Mint]] in the chapel while asking the residents for information, and find out that the Vander Training Hall has reopened with [[Laura S. Arseid]] as a temporary instructor.
 
=== [[List of quests (Cold Steel III)|Quests]] ===
*[[List_of_quests_(Cold_Steel_III)/Chapter_1/Field_Exercises_-_Saint_Arkh|Field Exercises - Saint Arkh]]: Class VII heads to Parm for information on the mysterious monsters and suspicious people in the area.
*[[List_of_quests_(Cold_Steel_III)/Chapter_1/Prepare to Dye|Prepare to Dye]]: Reggie wants help gathering ingredients for his dye.
*[[List_of_quests_(Cold_Steel_III)/Chapter_1/Lost Wallet|Lost Wallet]]: A family touring Parm has lost their wallet.
 
=== [[List of shops (Cold_Steel III)/Sutherland|Shops]] ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Show Shops" data-collapsetext="Hide Shops">
==== Dwight Arms & Orbal Factory ====
{{#lsth:List of shops (Cold_Steel III)/Sutherland|Dwight Arms & Orbal Factory}}
==== Jerome's General Store ====
{{#lsth:List of shops (Cold_Steel III)/Sutherland|Jerome's General Store}}
==== White Footpath Tavern & Inn ====
{{#lsth:List of shops (Cold_Steel III)/Sutherland|White Footpath Tavern & Inn}}
==== Iris' Souvenirs ====
{{#lsth:List of shops (Cold_Steel III)/Sutherland|Iris' Souvenirs}}
</div>
 
=== [[List_of_fishing_spots_(Cold_Steel III)#Sutherland|Fishing]] ===
{| class="article-table" style="text-align: center" width=100%
!style="width: 1%"|Location
!colspan="3"|Fish
|-
|rowspan="2"|[[File:Fishing Spot - Parm River (Sen III).jpg|frameless|x180px]]<br>'''Parm River'''
|Cangiru
|'''Snow Crab'''
|Carp
|-
|Rockeater
|Red Perch
|&mdash;
|}
 
== {{g|Sen IV}} ==
=== Background ===
New Class VII visit Parm during their search for the singularity in Sutherland, after finding from [[Kairi]] in Saint-Arkh that [[Pablo]] and [[Tatiana]] were there. They find that the town is beginning to struggle as ingredients, medicines and supplies are being redirected for the war effort, as well as the Vander Training Hall being taken over and turned into a conscription office. After speaking with Pablo, they head to [[Titus Gate]] to find Tatiana, who has gone to meet with a [[Margarita Dresden|friend]] there.
 
=== [[List of quests (Cold Steel IV)|Quests]] ===
*[[List of quests (Cold Steel IV)/Act 1 - Part 1/Substitute Medicine Ingredients|Substitute Medicine Ingredients]]: Father Hobbins needs medicine ingredients from Saint-Arkh.
*[[List of quests (Cold Steel IV)/Act 2 - Part 1/Wads of Cash|Wads of Cash]]: The town manager wants an investigation about a subsidy program in Parm.
*[[List of quests (Cold Steel IV)/Act 2 - Part 2/Brandy Recognition|Brandy Recognition]]: Dwight in the orbal factory gives a Large Pump Gear.
*[[List of quests (Cold Steel IV)/Act 2 - Part 4/Family Scattering|Family Scattering]]: Lord Quinn wants help finding his family.


=== {{g|Sen III IV}} ===
=== [[List of shops (Cold_Steel IV)/Sutherland|Shops]] ===
Parm is seen for the first time when [[Rean Schwarzer]] leads the new Class VII on a field exercise of their own in the [[Sutherland Province]]. They provide assistance to the locals and meet some of Rean's old schoolmates such as [[Mint]] and [[Laura S. Arseid]] in the Vander Training school. The residents of Parm witness the wave of darkness that flows over the land when the [[Great Twilight]] begins.
<div class="mw-collapsible mw-collapsed" data-expandtext="Show Shops" data-collapsetext="Hide Shops">
==== Dwight Arms & Orbal Factory ====
{{#lsth:List of shops (Cold_Steel IV)/Sutherland|Dwight Arms & Orbal Factory}}
==== Jerome's General Store ====
{{#lsth:List of shops (Cold_Steel IV)/Sutherland|Jerome's General Store}}
==== White Footpath Tavern & Inn ====
{{#lsth:List of shops (Cold_Steel IV)/Sutherland|White Footpath Tavern & Inn}}
==== Iris' Souvenirs ====
{{#lsth:List of shops (Cold_Steel IV)/Sutherland|Iris' Souvenirs}}
</div>


During the [[Great Twilight]], Class VII visit Parm during their hunts for spiritual singularities. Some of [[Thors Branch Campus]] students are hiding out in Parm, [[Pablo]] and [[Tatiana]], to gather information. The town itself is beginning to struggle as ingredients, medicines and supplies are being redirected for the war effort. The dojo was also taken over by the army.
=== [[List_of_fishing_spots_(Cold_Steel IV)#Sutherland|Fishing]] ===
{| class="article-table" style="text-align: center" width=100%
!style="width: 1%"|Location
!colspan="4"|Fish
|-
|[[File:Fishing Spot - Parm River (Sen IV).jpg|frameless|x180px]]<br>'''Parm River'''
|style="width: 25%"|Kasagin
|style="width: 25%"|Snow Crab
|style="width: 25%"|Cangiru
|style="width: 25%"|'''Carp'''
|}


== Locations ==
== Locations ==
61번째 줄: 138번째 줄:
== Gallery ==
== Gallery ==
<gallery>
<gallery>
Parm 2 - Concept Art (Sen III).png|Location artwork
Parm - Entrance (Sen III).jpg|Entrance
Parm - Entrance (Sen III).jpg|Entrance
Parm (CS III).jpg|Parm
Vander Training Hall Exterior (CS III).jpg|Vander Training Hall Exterior
Vander Training Hall Interior (CS III).jpg|Vander Training Hall Interior
Arms & Orbal Factory - Dwight Exterior (CS III).jpg|Arms & Orbal Factory - Dwight Exterior
Arms & Orbal Factory - Dwight Interior (CS III).jpg|Arms & Orbal Factory - Dwight Interior
General Store - Jerome Exterior (CS III).jpg|General Store - Jerome Exterior
General Store - Jerome Interior (CS III).jpg|General Store - Jerome Interior
Inn - The White Footpath Exterior (CS III).jpg|Inn - The White Footpath Exterior
Inn - The White Footpath Interior (CS III).jpg|Inn - The White Footpath Interior
Parm Chapel (CS III).jpg|Parm Chapel
Parm - Waterwheels (Sen III).jpg|Waterwheels
Parm - Waterwheels (Sen III).jpg|Waterwheels
Parm - Chapel (Sen III).jpg|Chapel
Parm 1 - Concept Art (Sen III).png|Concept Art
Parm 1 - Concept Art (Sen III).png|Concept Art
Parm 2 - Concept Art (Sen III).png|Concept Art
Parm 2 - Concept Art (Sen III).png|Concept Art
80번째 줄: 165번째 줄:
* In the centre of Parm's plaza is a stone engraved with an English description of the town. It says "Parm is the southernmost [town] of the Empire", recommends visitors to buy silk as a souvenir and provides directions to [[Saint-Arkh]] and "the" [[Legram]].
* In the centre of Parm's plaza is a stone engraved with an English description of the town. It says "Parm is the southernmost [town] of the Empire", recommends visitors to buy silk as a souvenir and provides directions to [[Saint-Arkh]] and "the" [[Legram]].
* In {{g|Sen II}}'s Act 2, [[Olivert Reise Arnor]] contacts [[Class VII]] aboard the [[Courageous]] from the vicinity of Parm.
* In {{g|Sen II}}'s Act 2, [[Olivert Reise Arnor]] contacts [[Class VII]] aboard the [[Courageous]] from the vicinity of Parm.
 
{{Map Western Erebonia}}
{{Nav Sen}}
{{Nav Sen}}
{{Nav Sen II}}
{{Nav Sen II}}
{{Nav Sen III}}
{{Nav Sen III}}
{{Nav Sen IV}}
{{Nav Sen IV}}
[[Category:Erebonia Locations]]
[[Category:Erebonia Locations]]

2026년 7월 29일 (수) 23:48 기준 최신판

Parm (パルム), also known as Parm, the Spinning Town (紡績町パルム), is a town in the Sutherland Province, Erebonia.

Background

Parm is a town of tailors, flourished through its wool cultivation and spinning workshops. The iconic waterwheels used to power the looms are an attraction for tourists, and every spring, the town celebrates the Spring Dye Festival, where the artisans compete with their best dyes and cloths to become the town's Top Artisan.

Parm and Hamel had regular contact, but after the Hamel Tragedy, they were forced to keep silent about the village's existence by the Imperial government's cover-up. The older residents still remember the tragedy and lament not being allowed to pay their respects.

영웅전설 하늘의 궤적 SC

When the Aureole caused the Orbal Shutdown Phenomenon in February S.1203, the entirety of Liberl and southernmost parts of the Sutherland Province, including Parm, faced a total black-out of orbal technology.

Around this mid-winter period - which happened to be milder than the average winter - all orbal devices, such as lightning, communications and heaters, suddenly stopped working. For a week, Parm's inhabitants resorted on their trustworthy waterwheel technology while seeking support from the Provincial Army of Sutherland.

The 3rd Armored Division, commanded by Lieutenant General Zechs Vander, used remodelled steam tanks to march from the Dreknor Fortress to Parm. They provided shelters for its citizens and moved on to the Titus Gate to march onto Liberlian territory. After their attempt to intimidate and infiltrate the kingdom proved to be futile, the Armored Division once again withdraws to Parm.

영웅전설 섬의 궤적

Parm is one of the locations visited by Thors Military Academy Class VII's Group B on a field study. This group consist of Jusis, Machias, Emma, Fie and Gaius. It was said to be not very successful due to the constant arguing between Jusis and Machias, with Instructor Sara Valestein having to leave Group A in Celdic to go and sort the troubles out.

Map

Parm
borderless

영웅전설 섬의 궤적 III

Background

Parm was Kurt Vander's hometown until he and Aurier Vander, the Vander Training Hall's instructor, moved to Heimdallr when he was 10. The training hall remained open until the October War, after which the Vander family fell out of favor with the Imperial government.

Rean Schwarzer leads the new Class VII to Parm on the Thors Branch Campus' first field exercise, during their investigation into mysterious monsters sighted in the area. They meet Rean's old schoolmate Mint in the chapel while asking the residents for information, and find out that the Vander Training Hall has reopened with Laura S. Arseid as a temporary instructor.

Quests

Shops

Dwight Arms & Orbal Factory

Dwight Arms & Orbal Factory
武具・工房《ドワイト商会》
Items Sold
Quartz Synthesis
Quartz Upgrades
Weapons and Armor
Weapon Upgrades
미니 렌치 1500 미라
Water Master Quartz 칼레이도 2000 미라
Wind Master Quartz 오베론 2000 미라
EP 차지Ⅰ 200 미라
EP 차지Ⅱ 800 미라
EP 차지Ⅲ 3200 미라
절연 테이프 40 미라
Sepith Trade
= 8 mira = 8 mira = 8 mira = 8 mira
= 10 mira = 10 mira = 10 mira = 20 mira

Jerome's General Store

Jerome's General Store
雑貨・仕立て屋《ジェローム》
Items Sold
Common Items
Ingredients
제국시보 2호 100 미라
명주 홑옷 1500 미라
명주 신발 750 미라
블론드 헤어・라우라 1500 미라
Sepith Trade
= 0 mira = 0 mira = 0 mira = 0 mira
= 0 mira = 0 mira = 0 mira = 20 mira

White Footpath Tavern & Inn

White Footpath Tavern & Inn
宿酒場《白の小道亭》
Items Sold
Rest 100 미라
순백즙≪견사≫ 700 미라
농후 화이트 스튜 600 미라
Sepith Trade
= 0 mira = 0 mira = 0 mira = 0 mira
= 0 mira = 0 mira = 0 mira = 20 mira

Iris' Souvenirs

Iris' Souvenirs
イリスの土産屋
Items Sold
킬트 파우치 2500 미라
Sepith Trade
= 0 mira = 0 mira = 0 mira = 0 mira
= 0 mira = 0 mira = 0 mira = 20 mira

Fishing

Location Fish

Parm River
Cangiru Snow Crab Carp
Rockeater Red Perch

영웅전설 섬의 궤적 IV

Background

New Class VII visit Parm during their search for the singularity in Sutherland, after finding from Kairi in Saint-Arkh that Pablo and Tatiana were there. They find that the town is beginning to struggle as ingredients, medicines and supplies are being redirected for the war effort, as well as the Vander Training Hall being taken over and turned into a conscription office. After speaking with Pablo, they head to Titus Gate to find Tatiana, who has gone to meet with a friend there.

Quests

Shops

Dwight Arms & Orbal Factory

Dwight Arms & Orbal Factory
武具・工房《ドワイト商会》
Items Sold
Quartz Synthesis
Quartz Upgrades
Weapons and Armor
Common Accessories
Weapon Upgrades
깅엄 워치 1600 미라
Space Master Quartz 뫼비우스 [note 1] 2000 미라
Earth Master Quartz 고즈 [note 2] 3200 미라
Time Master Quartz 캇체 [note 3] 4800 미라
Mirage Master Quartz 판도라 [note 4] 6400 미라
Wind Master Quartz 오베론 [note 5] 8000 미라
EP 차지Ⅰ 200 미라
EP 차지Ⅱ 600 미라
EP 차지Ⅲ 1800 미라
절연 테이프 40 미라
Sepith Trade
= 8 mira = 8 mira = 8 mira = 8 mira
= 10 mira = 10 mira = 10 mira = 20 mira
  1. Only available after leaving Eryn during Act 1 Part 1.
  2. Only available after leaving Eryn during Act 1 Part 2.
  3. Only available after leaving Eryn during Act 1 Part 3.
  4. Only available from Act 2 onwards.
  5. Only available from Act 3 onwards.

Jerome's General Store

Jerome's General Store
雑貨・仕立て屋《ジェローム》
Items Sold
Common Items
Ingredients
Newspapers
주홍빛 염색 옷 1200 미라
누비 신발 600 미라
Sepith Trade
= 0 mira = 0 mira = 0 mira = 0 mira
= 0 mira = 0 mira = 0 mira = 20 mira

White Footpath Tavern & Inn

White Footpath Tavern & Inn
宿酒場《白の小道亭》
Items Sold
Rest 100 미라
고소한 치킨 파이 400 미라
하얀 샛길 크로켓 800 미라
블렌드 커피 400 미라
노블 리소토 [note 1] 1400 미라
화이트 리소토 [note 1] 1300 미라
Sepith Trade
= 0 mira = 0 mira = 0 mira = 0 mira
= 0 mira = 0 mira = 0 mira = 20 mira
  1. 1.0 1.1 Only available from 8/20 onwards.

Iris' Souvenirs

Iris' Souvenirs
イリスの土産屋
Items Sold
킬트 손수건 2400 미라
마노 넥타이 핀&커프스 [note 1] 1000 미라
Sepith Trade
= 0 mira = 0 mira = 0 mira = 0 mira
= 0 mira = 0 mira = 0 mira = 20 mira
  1. Only available from 8/20 onwards.

Fishing

Location Fish

Parm River
Kasagin Snow Crab Cangiru Carp

Locations

Entrance gate to Parm from the South Sutherland Highway.

Manager's Home

  • Manager Galart
  • Reggie
Waterwheel technology has been around in Erebonia since S.900 - S.1000. While virtually all imperial cities and town have shifted to exclusively orbal technology, Parm's insistence on waterwheels proved to be useful during the Orbal Shutdown Phenomenon in S.1203, when Liberl and the southern regions of Erebonia had all appliances with orbal technology shut down.

Vander Training Hall

  • Raffy
  • Katja
  • Walton
The chapel in the northern part of Parm.

Arms & Orbal Factory - Dwight

  • Dwight (owner)

General Store - Jerome

  • Jerome (owner)
  • Louisa (wife/shopkeeper)

Inn - The White Footpath

  • Bertrand (innkeeper)
  • Customers: Orvid

Parm Chapel

  • Father Hobbins
  • Sister Simone

Parm - Home

  • Sheila and her husband, Jack

Other

  • Iris (Iris' Souvenirs Stall)
  • Clover and Catan (children, playfriends)
  • Markley
  • Old Lady Totora

Gallery

Trivia

  • Parm was the first location in Erebonia mentioned by name that still exists, since Hamel was wiped off the map.
  • In the centre of Parm's plaza is a stone engraved with an English description of the town. It says "Parm is the southernmost [town] of the Empire", recommends visitors to buy silk as a souvenir and provides directions to Saint-Arkh and "the" Legram.
  • In 영웅전설 섬의 궤적 II's Act 2, Olivert Reise Arnor contacts Class VII aboard the Courageous from the vicinity of Parm.