EX 오브: 두 판 사이의 차이
kiseki
다른 명령
잔글 판 1개를 가져왔습니다 |
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| (같은 사용자의 중간 판 하나는 보이지 않습니다) | |||
| 1번째 줄: | 1번째 줄: | ||
'''EX Orbs''' (EXオーブ, ''ekusu oobu''), also known as '''Ancient Orbs '''(古の宝珠, ''inishie no houshu''), are orbs that can be inserted in the core of a [[Divine Knight]] to enhance its basic parameters. Ancient technology, like the tool found by [[Clara]] in the [[Ancient Quarry]] in {{g|Sen II}}, is required to create EX Orbs. | '''EX Orbs''' (EXオーブ, ''ekusu oobu''), also known as '''Ancient Orbs '''(古の宝珠, ''inishie no houshu''), are orbs that can be inserted in the core of a [[Divine Knight]] to enhance its basic parameters. Ancient technology, like the tool found by [[Clara]] in the [[Ancient Quarry]] in {{g|Sen II}}, is required to create EX Orbs. | ||
[[Valimar]] is the only known Divine Knight to support this technology and can hold up to three EX Orbs at the same time. | [[Valimar]] is the only known Divine Knight to support this technology and can hold up to three EX Orbs at the same time. However, the bonuses will extend to every ally in [[Mech Battles]]. | ||
See the following list for the EX Orbs available. | See the following list for the EX Orbs available. | ||
| 8번째 줄: | 8번째 줄: | ||
* '''[[List of EX Orbs (Cold Steel III)|Cold Steel III]]''' | * '''[[List of EX Orbs (Cold Steel III)|Cold Steel III]]''' | ||
* '''[[List of EX Orbs (Cold Steel IV)|Cold Steel IV]]''' | * '''[[List of EX Orbs (Cold Steel IV)|Cold Steel IV]]''' | ||
{{Nav Mechanics}} | |||
{{Nav Sen II}} | {{Nav Sen II}} | ||
{{Nav Sen III}} | |||
{{Nav Sen IV}} | |||
[[Category:Concepts]] | [[Category:Concepts]] | ||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
2026년 7월 29일 (수) 23:33 기준 최신판
EX Orbs (EXオーブ, ekusu oobu), also known as Ancient Orbs (古の宝珠, inishie no houshu), are orbs that can be inserted in the core of a Divine Knight to enhance its basic parameters. Ancient technology, like the tool found by Clara in the Ancient Quarry in 영웅전설 섬의 궤적 II, is required to create EX Orbs.
Valimar is the only known Divine Knight to support this technology and can hold up to three EX Orbs at the same time. However, the bonuses will extend to every ally in Mech Battles.
See the following list for the EX Orbs available.
Game Mechanics
| |
|---|---|
| Basic | Action Time Battle - Combat Mechanics - Craft - Experience - Fishing - Orbal art - Orbment - Septium - Status Effects - Zemurian Ore |
| 영웅전설 하늘의 궤적 FC, SC, and the 3rd |
Combat Mechanics - Status Effects | Chain Craft - Memory Doors - Monument - Recluse Cube - Remote Ability |
| 영웅전설 제로의 궤적 and 벽의 궤적 |
Combat Mechanics - Status Effects | Battle Evaluation - Bonding - Burst - Combo Craft - Master Quartz - Support Craft |
| 영웅전설 섬의 궤적 I and II |
Combat Mechanics - Status Effects | Combat Link - Weapon Types - EX Orb - Mech Battles - Overdrive - Reverie Corridor |
| 영웅전설 섬의 궤적 III and IV |
Combat Mechanics - Status Effects | Brave Order - Break |
| 영웅전설 시작의 궤적 |
Combat Mechanics - Status Effects | United Front - True Reverie Corridor |
| 영웅전설 여의 궤적, 여의 궤적 II, and 계의 궤적 |
Combat Mechanics - Status Effects | SCLM - S-Boost - Holo Core - Arts Plugin - Grendel Battles - Action Mode - Shard Skill |