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퀘스트/목록/섬 II/제1부-1/켈딕 탐색

kiseki
Knergy (토론 | 기여)님의 2026년 7월 2일 (목) 15:14 판 (퀘스트 InfoQuest type·previous·next 한글화)

Exploring Celdic (ケルディックの探索) is a story quest that occurs during Part 1 of 제1부 "잿빛 전기" in 영웅전설 섬의 궤적 II.

Background

The quest is automatically acquired after completing A New Journey.

Walkthrough

  1. In Lunaria Nature Park, head to Map 1 and walk to the south exit for a battle.
  2. Exit to the West Celdic Highway and speak with Paul and Robin in the farmhouse.
  3. Continue to Map 1 and head west to the East Trista Highway.
  4. Approach the central bridge for a scene.
  5. Return to the West Celdic Highway and head to Celdic.
  6. Speak with the following people and exit the building for a scene:
    • Becky in the westmost house
    • Owner Margot in the Weathercock Inn
    • Rosine and the Provincial Army Soldiers in the Grand Market
  7. Head to the East Celdic Highway Map 1 and open the eastmost chest to obtain an Old Key.
  8. Open the door to the windmill and enter for a scene.
    • PARTY: Machias joins.
  9. Return to Celdic and speak with Market Manager Otto in his home.
    • BONUS: Speak with Rosine in the Celdic Chapel to obtain Tear Balm ×3
  10. Read all requests and complete Herbal Remedies.
  11. Return to the windmill and examine the communication device.
  12. Head to the East Celdic Highway Map 3 and walk to the northeast end for a scene.

Party

Enemies

Notebook

Celdic Region
  • We found ourselves in Lunaria Nature Park. Transporting us there consumed the last of Valimar's mana, and he went to sleep in order to recover.
  • We're going to need clues as to where my classmates could be in order to find them, and it's not like we'll find anything in the park, so better to head on outside.
  • It wasn't long before we realized the higher elements were in effect throughout the park. Celine believes that something's out of balance in the region. The monsters seem to be more ferocious than before, too. We're really going to need to be careful.
  • We made our way out of the park, so it's time to start gathering information. There's a farmhouse nearby--that seems as good a place as any to start.
  • We found out that Celdic is completely under the Noble Alliance's control and is generally very tense, with goods even being requisitioned by the soldiers in town.
  • Still, it doesn't seem as though the town will be that dangerous of a place for us to be. We'll be able to get there by heading south on the highway.
  • Toval kindly agreed to let me go and check on how things are over in Trista. Hopefully it's not too bad.
  • It didn't take long before we ran into a huge alliance checkpoint. We're going to have to turn back and keep traveling towards Celdic.
  • We arrived in Celdic! Let's start asking around and see if we can find out anything about where my classmates could be.
  • We ran into Becky from the academy and spoke to her for a while. From what she said, the alliance is only interested in pursuing Class VII--other Thors students are largely free to go about life as normal.
  • We helped a sister in the Grand Market who was being harassed by provincial army soldiers, and she turned out to be none other than Rosine.
  • It looks like the soldiers who aren't out on the front lines have more free time than they know what to do with. Toval's intervention was also...special...
  • We found Margot, the owner of the Weathercock Inn, and spoke to her for a while. She informed us that part of the Imperial Army is using the area near Garrelia Fortress as a base and has successfully repelled attacks from the Noble Alliance numerous times.
  • We were sold a copy of the Imperial Chronicle by a boy who wasn't taking no for an answer, and we found a map covered in symbols hidden within it. It reminded me of a chess board. The clue is: 'The one who takes the queen holds the key to the king.' Let's head out onto the eastern highway and see if we can solve it.
  • In the location the clue was pointing to, we found an old key and yet another clue. The clue is: 'The king lurks within his fortress; take him, and your path shall be clear.'
  • We used the key to unlock the door into the windmill. There seems to be someone inside, too.
  • Inside, we found none other than Machias. He, Elliot, and Fie have been hiding out in this area for a while.
  • Elliot and Fie are out gathering info on the area around Garrelia Fortress, which the 4th Armored Division is using as a base. They may not be here now, but they're due to report in relatively soon. We have plenty of time before then, so we decided to return to Celdic for a while with Machias.
  • We returned to Celdic. We decided to go and visit the market manager to report that were able to meet with Machias.
  • The market manager gave us a number of tasks to complete. At the very least, we'll need to complete the particularly urgent one.
  • We completed the request from Father Zirbel. We've still got a little more time if we need it, but otherwise, we should head back to the windmill.
  • Elliot and Fie contacted us, and we agreed to meet at a 'Point D' near the Twin Dragons Bridge. It's on the other side of a stream on the eastern highway.