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The Reverie Corridor (夢幻回廊) is a Phase Space accessible from the Old Schoolhouse. It is the final dungeon of 영웅전설 섬의 궤적 II.
영웅전설 섬의 궤적 II
Background
Following Rean's return to Trista to finish the school year at Thors, he decides to spend the final free day helping with requests. However, he and Valimar detect something happening at the Old Schoolhouse. Outside, he meets the rest of Class VII and their supporters from the October War, and they enter the Old Schoolhouse to see the interior has transformed into the Reverie Corridor.
After Rean translocates Valimar inside the corridor, the Divine Knight explains its history to the best of his ability. Created by the Gnomes with their finest technology, the Reverie Corridor is the other side of the Realm of the Great Shadow, forming part of the trial system to choose Awakeners for the Divine Knights.
Gameplay
Inside the Reverie Corridor there are 16 floors, with each group of 4 floors being themed after an element (Earth, Water, Fire and Wind) at random, and every 4th floor holding a singular boss monster, dropping a Zemurian Ore shard on their location after being defeated. Every time the Old Schoolhouse is left and reentered, the order and layout of the floors will change, monsters (except boss monsters) will revive and all treasure chests are reset. In the Reverie Corridor, all party members can use Overdrive no matter who they are linked with, and the amount of link EXP gained in battles is tripled.
After the 16 floors are completed, the Boundless Cathedral can be accessed, where Loa Luciferia awaits. The great white shadow is similar to Loa Erebonius, but it admits its defeat would serve no purpose and grant no reward. Despite this, Class VII resolves to defeat it as their final trial together.
Phantasmal Mirror
Special accessories called Phantasmal Mirrors are available to be purchased for 200,000 mira. When equipped by characters of matching gender, they will be transformed during a battle in the Reverie Corridor into one of five otherwise unplayable characters: Crow Armbrust, Vita Clotilde, Altina Orion, Lloyd Bannings and Rixia Mao. The transformed character will keep the same level and link levels but have a predetermined equipment and orbment setup:
| Crow | Vita | Altina | Lloyd | Rixia |
|---|---|---|---|---|
Phantasmal Mirror characters will also provide their own voiced lines while on the field and during cooking. Their recipe affinities follow those of the character they replace.
On New Game +, if there are characters with Phantasmal Mirrors equipped during the battle with Loa Luciferia, a special quote from each Mirror's character will appear afterwards:
- Crow: Man... Guess it's old Crow to the rescue, huh? I hope this means you can finally start moving forward. Well, see ya. Keep up the good work. It's not curtains for you just yet.
- Vita: Teehee. That was quite the surprise, now, wasn't it? Still, this story has yet to reach its end. I'm sure we'll meet again one day.
- Altina: I appear to have been temporarily summoned into a virtual space of some kind. The summoning is now complete, but I would be happy to assist you again one day.
- Lloyd: Was all that a dream, or was it real? ...Well, guess it doesn't really matter. There's no obstacle that can't be overcome. Let's both be proof of that.
- Rixia: Life truly is full of surprises. I never imagined we would meet again this way. Still, while we may not be on the same side, I'm glad to have been able to help you.
Enemies
Treasure Chests
The Reverie Corridor has 36 chests with randomly generated contents, depending on the quality of the chest. Each non-boss floor has 3 chests, which reset when exiting and reentering the old schoolhouse. Depending on the element and floor, the enemies in monster chests are different.
| Regular Chests (Brown) | ||||
|---|---|---|---|---|
| Quality Chests (Red) | ||||
| Monster Chests (Black) | ||||
| Floors | Earth | Water | Fire | Wind |
|---|---|---|---|---|
| 1-3 | Gold Fungus, Polyamber ×3, Polyamber (50%), Polyamber (30%), Polyamber (15%), Polyamber (10%) | Great Sharkodile, Great Sharkodile ×2 (50% each), Remoradark ×5 | Volceron, Volceron ×2 (50% each) | Crystal Medusa ×2, Emerald Ooze ×2, Grass Drome ×4 |
| 5-7 | Grim-Zanak, Black Widow ×4 | Unsurtr, Unsurtr ×3 (50% each) | Durgnessa, Durgnessa ×2 (50% each) | Thunder Quaker, Thunder Quaker ×2 (50% each), Lunar Bee ×5 |
| 9-11 | Ol-Gadia, Star Lambda ×3, Orderbelisk ×4 | Nosferatu, Cryon Bit ×4 | Lucifuge, Soul Geist ×4 | Elvavria ×3 |
| 13-15 | Steel Golem, Steel Golem ×2 (50% each), | Sasquatch, Rup Kamuy ×3, Cryon Bit ×4 | Reaver Garmr, Reaver Garmr ×2 (50% each) | Greater Devil ×2 |
Quests
Shops
| Orbment Charging Station++ 最上特殊回復装置 |
|||
|---|---|---|---|
| Only on 3/13. | |||
| Items Sold | |||
| Quartz Synthesis | |||
| Weapons and Armor [note 1] | |||
| Common Items [note 1] | |||
| Ingredients [note 1] | |||
| 3000 미라 | |||
| 3000 미라 | |||
| 3000 미라 | |||
| 3000 미라 | |||
| Weapon Upgrades | |||
| Quartz Exchange [note 1] | |||
| Quartz Upgrade [note 1] | |||
| 200000 미라 | |||
| 200000 미라 | |||
| 200000 미라 | |||
| 200000 미라 | |||
| 200000 미라 | |||
| Sepith Trade | |||
Gallery
-
Base Area
Trivia
- During development the Reverie Corridor was referred to as the Infinity Labyrinth (無限迷宮) or Reverie Labyrinth (夢幻迷宮). The game's debug mode lists the Infinity Labyrinth under "Special", which would take place after "Crossbell/Epilogue". For more information and screenshots, see the entry on TCRF.

- The revelations in 영웅전설 시작의 궤적 describe 'reverie corridors' as examples of phase spaces created for a specific purpose. AZOTH mentions the 'Land of Trials' system devised by the gnomes to test their awakeners specifically. The name 'Reverie Corridor' may not be exclusive to this one location, but rather may be a catch all term for phase spaces that involve trials as a whole.
Game Mechanics
| |
|---|---|
| Basic | Action Time Battle - Combat Mechanics - Craft - Experience - Fishing - Orbal art - Orbment - Septium - Status Effects - Zemurian Ore |
| 영웅전설 하늘의 궤적 FC, SC, and the 3rd |
Combat Mechanics - Status Effects | Chain Craft - Memory Doors - Monument - Recluse Cube - Remote Ability |
| 영웅전설 제로의 궤적 and 벽의 궤적 |
Combat Mechanics - Status Effects | Battle Evaluation - Bonding - Burst - Combo Craft - Master Quartz - Support Craft |
| 영웅전설 섬의 궤적 I and II |
Combat Mechanics - Status Effects | Combat Link - Weapon Types - EX Orb - Mech Battles - Overdrive - Reverie Corridor |
| 영웅전설 섬의 궤적 III and IV |
Combat Mechanics - Status Effects | Brave Order - Break |
| 영웅전설 시작의 궤적 |
Combat Mechanics - Status Effects | United Front - True Reverie Corridor |
| 영웅전설 여의 궤적, 여의 궤적 II, and 계의 궤적 |
Combat Mechanics - Status Effects | SCLM - S-Boost - Holo Core - Arts Plugin - Grendel Battles - Action Mode - Shard Skill |


























