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The '''Carnival''' (謝肉祭) is a death game hosted by [[Almata]] in the labyrinthine ruins underneath the city of [[Oración]] during | The '''Carnival''' (謝肉祭) is a death game hosted by [[Almata]] in the labyrinthine ruins underneath the city of [[Oración]] during {{g|Kuro|5}}. | ||
== Background == | == Background == | ||
With the knowledge that several groups were targeting them, Almata's Carnival is an attempt at getting the various factions to fight against each other instead, by means of threatening the population of Oración with a | With the knowledge that several groups were targeting them, Almata's Carnival is an attempt at getting the various factions to fight against each other instead, by means of threatening the population of Oración with a nuclear weapon and leaving its arbitration in the hands of the [[Oct-Geneses]]. Almata had already used the weapon in [[Creil]], obliterating the village and its surroundings and killing everyone within, meaning all participants took part purely because even more people would be murdered if they did not cooperate. Several groups were forced to take part in the game, with only one being given the chance to face [[Gerard Dantès]] at the end. The game was part of a larger ambition of Gerard's to gain immortality and start [[Pandemonium]], spreading his idela of fear around the world. | ||
== Rules == | == Rules == | ||
The rules of the Carnival are enforced with the Sixth Oct- | The rules of the Carnival are enforced with the Sixth Oct-Geneses, a powerful [[Artifact]] which is capable of monitoring the game and detecting compliance with the rules. If a violation is detected, the Oct-Geneses will trigger the detonation of a Reactor Weapon that will destroy the entirety of the city - the same kind of Reactor Weapon that destroyed [[Creil]]. | ||
The three strata of the city ruins serve as levels, each one being controlled by an Almata-affiliated guardian. The objective of the game is for one of the participating teams to make it through all three strata to reach the [[Vashtar Palace]] Ruins where | The three strata of the city ruins serve as levels, each one being controlled by an Almata-affiliated guardian. The objective of the game is for one of the participating teams to make it through all three strata to reach the [[Vashtar Palace]] Ruins where Gerard Dantès waits. If no team reaches the palace in three days, the reactor weapon will detonate. | ||
None of the participating teams are allowed to leave the city during the game, and they may not bring outside assistance beyond their initial members to interfere. They are strictly forbidden from revealing information about the game to any non-participants, or contact law enforcement, or enter the Vashtar Palace Ruins from the surface of the city (it can only be entered through the ruins by playing the game). Any violation of these rules would immediately trigger the weapon's detonation. | None of the participating teams are allowed to leave the city during the game, and they may not bring outside assistance beyond their initial members to interfere. They are strictly forbidden from revealing information about the game to any non-participants, or contact law enforcement, or enter the Vashtar Palace Ruins from the surface of the city (it can only be entered through the ruins by playing the game). Any violation of these rules would immediately trigger the weapon's detonation. | ||
Lesser violations such as two teams merging will not trigger the reactor weapon, but will be punished by having [[Arioch]] attack the transgressor as a penalty. He suggests that he is under an obligation to do this, suggesting the Genesis is enforcing them to act as well and there is little hope of Almata ending the game. Arioch will lurk in the ruins to attack the teams randomly to add danger to their experience. In the event of uninformed external factions infiltrating the city, such as the [[Hercules]] Beta unit sent by an unaware CID officer, the genesis determined this to not be an infraction, but declared their elimination by Arioch necessary.. | Lesser violations such as two teams merging will not trigger the reactor weapon, but will be punished by having [[Arioch]] attack the transgressor as a penalty. He suggests that he is under an obligation to do this, suggesting the Genesis is enforcing them to act as well and there is little hope of Almata ending the game. Arioch will lurk in the ruins to attack the teams randomly to add danger to their experience. In the event of uninformed external factions infiltrating the city, such as the [[Hercules]] Beta unit sent by an unaware CID officer, the genesis determined this to not be an infraction, but declared their elimination by Arioch necessary. The participants didn't know that Hercules' infiltration would not be held against them until after the fact, resulting in panic when [[Melchior]] pretended to treat it as an infraction. | ||
There are also small-scale bombs created by [[ | There are also small-scale bombs created by [[Melchior]], which are used to nuke a single district each. They are set off in case no one manages to make it to the end of one level and defeat its guardian within the allotted time. | ||
In order to reach a level's guardian, a team needs a certain number of access cards. Each team receives a card at the start, and must force other teams to surrender their cards to them by defeating them in combat or otherwise attaining their card from them. Surrendering means being no longer a participant of the game and as such no longer being able to interfere with it (unless joining another team or forming a new one). Obtaining cards without defeating a team in combat is permissible, as shown when [[ | In order to reach a level's guardian, a team needs a certain number of access cards. Each team receives a card at the start, and must force other teams to surrender their cards to them by defeating them in combat or otherwise attaining their card from them. Surrendering means being no longer a participant of the game and as such no longer being able to interfere with it (unless joining another team or forming a new one). Obtaining cards without defeating a team in combat is permissible, as shown when [[Van Arkride]] and [[Feri Al-Fayed]] swiped [[Kasim Al-Fayed]]'s card from him during their battle without defeating him first. | ||
== {{g|Kuro}} == | == {{g|Kuro}} == | ||
The first mention of the Carnival in the plot is during the Intermission in the mountains of [[Longlai]], when [[ | The first mention of the Carnival in the plot is during the Intermission in the mountains of [[Longlai]], when [[Van Arkride]]'s party first meets [[Arioch]] after squaring off against [[Ikaruga]]. Arioch declines to fight here, and states they will fight during the Carnival. | ||
Early on in Chapter 5, [[ | Early on in Chapter 5, [[Ellroy Harwood]], accompanied by [[Lucrezia Isselee]] and [[Walter Kron]], pay the [[Arkride Solutions Office]] and give them a request to enter the Carnival. Van accepts. | ||
Once in | Once in Oración's inn, all the factions which compete, including Van's party, are contacted by Gerard, who explains the rules and the penalties for disobeying them. Then Van is informed on his starting point and is given a card, Soon, he decides for his team to merge with another, depending on the player's choice. The [[Bracer Guild]] are the default option and affiliated with law. [[Heiyue]] are affiliated with gray and [[Ouroboros]] are afiliated with Chaos. Should a requisite amount of law and chaos points be available, the [[Ikaruga]] will be available as a fourth choice. | ||
Between the first and the second day of the game, a group of [[Hercules]] attempt to infiltrate the ruins, only to get obliterated by Arioch in a single blow. The reactor weapon didn't detonate because the CID officer who sent them was unaware of the Carnival. | Between the first and the second day of the game, a group of [[Hercules]] attempt to infiltrate the ruins, only to get obliterated by Arioch in a single blow. The reactor weapon didn't detonate because the CID officer who sent them was unaware of the Carnival. | ||
During the second day of the Carnival, Van sees Iscariot and the Gralsritter fighting each other: the Gralsritter attempt to use their Stigma to wipe out Iscariot's team while Iscariot attempts a synchronized attack, until [[ | During the second day of the Carnival, Van sees Iscariot and the Gralsritter fighting each other: the Gralsritter attempt to use their Stigma to wipe out Iscariot's team while Iscariot attempts a synchronized attack, until [[Bergard Zeman|Bergard]] stops the fight. | ||
As part of an arrangement made with [[ | As part of an arrangement made with [[Melchior]] during the game, Elaine split off from the Bracers and acted as the sole member of a new 20th team, in exchange for Melchior giving her data about [[Edmond Auclair|her father]]'s crimes. She later stole from [[Arioch]] all the cards that Van's team hasn't gathered, before surrendering them to the team after being bested by Van in a duel. | ||
The Carnival is ultimately won by the Arkride Solutions Office. The 3 guardian members may or may not die depending on player choice (unless the player sides with the Bracers in which case they are always saved). After their victory in the Carnival, the Solutions Office is able to fight Arioch and Gerard, who are both killed after the fight. | The Carnival is ultimately won by the Arkride Solutions Office. The 3 guardian members may or may not die depending on player choice (unless the player sides with the Bracers in which case they are always saved). After their victory in the Carnival, the Solutions Office is able to fight Arioch and Gerard, who are both killed after the fight. Melchior escapes after detonating the palace ruins with bombs. | ||
== Facilitators == | == Facilitators == | ||
The lead members of [[Almata]] act as the staff for the game. | The lead members of [[Almata]] act as the staff for the game. | ||
* [[ | * [[Gerard Dantès]] (host, final opponent) | ||
* [[ | * [[Melchior]] (commentator, does not fight) | ||
* [[Arioch]] (penalty enforcer) | * [[Arioch]] (penalty enforcer) | ||
* [[Viola]] (level 1 guardian) | * [[Viola]] (level 1 guardian) | ||
| 50번째 줄: | 50번째 줄: | ||
! style="width:33%" |Result | ! style="width:33%" |Result | ||
|- | |- | ||
| | |'''[[Arkride Solutions Office]]''' | ||
'''[[Arkride Solutions Office]]''' | |[[Van Arkride]], party and affiliated faction<br />(either Bracer Guild, Heiyue, Ouroboros or Ikaruga) | ||
| [[ | |Victorious | ||
| Victorious | |||
|- | |- | ||
| | |'''[[Bracer Guild]]''' | ||
'''[[Bracer Guild]]''' | |[[Zin Vathek]], [[Fie Claussell]], [[Elaine Auclair]] <sup>(temporarily)</sup> | ||
| [[ | |Eliminated by Arkride Solutions office unless aligned with them, round 1 | ||
| Eliminated by Arkride Solutions office unless aligned with them, round 1 | |||
|- | |- | ||
| | |'''[[Heiyue]]''' Lu House | ||
'''[[Heiyue]]''' Lu House | |[[Cao Lee]], [[Rixia Mao]] | ||
| [[ | |Eliminated by Arkride Solutions office unless aligned with them, round 1 or 2 | ||
| Eliminated by Arkride Solutions office unless aligned with them, round 1 or 2 | |||
|- | |- | ||
| | |'''[[Ouroboros]]''' | ||
'''[[Ouroboros]]''' | |[[Ellroy Harwood]] <sup>(withdrew)</sup>, [[Lucrezia Isselee]], [[Walter Kron]] | ||
| [[ | |Eliminated by Arkride Solutions office unless aligned with them, round 2 or 3 | ||
| Eliminated by Arkride Solutions office unless aligned with them, round 2 or 3 | |||
|- | |- | ||
| | |'''[[Ikaruga]]''' | ||
'''[[Ikaruga]]''' | |[[Shizuna Rem Misurugi]], [[Kurogane]] | ||
| [[ | |Eliminated by Arkride Solutions office unless aligned with them, round 2 or 3 | ||
| Eliminated by Arkride Solutions office unless aligned with them, round 2 or 3 | |||
|- | |- | ||
| | |'''[[Marduk Company]]''' | ||
'''[[Marduk Company]]''' | |[[Kasim Al-Fayed]] | ||
| [[ | |Access cards stolen Round 3 by Arkride Solutions office, eliminating them | ||
| Access cards stolen Round 3 by Arkride Solutions office, eliminating them | |||
|- | |- | ||
| | |'''[[Gralsritter]]''' | ||
'''[[Gralsritter]]''' | |[[Celis Ortesia]], [[Leon Balthazar]] | ||
| [[ | |Withdrew Round 3 after fighting Khurga/ Eisenschild and Arioch showing up. | ||
| Withdrew Round 3 after fighting Khurga/ | |||
|- | |- | ||
| | |'''[[Iscariot]]''' First Unit | ||
'''[[Iscariot]]''' First Unit | |[[Ashladd]] | ||
| [[ | |Eliminated Round 2 by Marduk Company | ||
| Eliminated Round 2 by Marduk Company | |||
|- | |- | ||
| | |'''[[Iscariot]]''' Second Unit | ||
'''[[Iscariot]]''' Second Unit | |Unknown | ||
| Unknown | |Eliminated Round 2 by Marduk Company | ||
| Eliminated Round 2 by Marduk Company | |||
|- | |- | ||
| | |'''[[Warriors of Kruga]]''' Team A | ||
'''[[ | |[[Hasan Al-Fayed]] | ||
| [[Hasan Al-Fayed]] | |Eliminated by Eisenschild Round 1 or<br />Withdrew Round 3 after fighting Gralsritter and Arioch showing up. | ||
| Eliminated by | |||
|- | |- | ||
| | |'''[[Warriors of Kruga]]''' Team B | ||
'''[[ | |Unknown | ||
| Unknown | |Eliminated Round 1 by Gralsritter or 2 by unknown faction. | ||
| Eliminated Round 1 by Gralsritter or 2 by unknown faction. | |||
|- | |- | ||
| | |'''[[Eisenschild]]''' Team A | ||
'''[[ | |[[Geraint Reigar]] | ||
| [[Geraint | |Eliminated by Khurga Warriors Round 1 or<br />Withdrew Round 3 after fighting Gralsritter and Arioch showing up. | ||
| Eliminated by Khurga Warriors Round 1 or <br> Withdrew Round 3 after fighting Gralsritter and Arioch showing up. | |||
|- | |- | ||
| | |'''[[Eisenschild]]''' Team B | ||
'''[[ | |||
| Unknown | | Unknown | ||
| Eliminated Round 1 by Gralsritter or 2 by unknown faction. | | Eliminated Round 1 by Gralsritter or 2 by unknown faction. | ||
|- | |- | ||
| | |'''[[Nidhoggr]]''' Naze Platoon | ||
'''[[Nidhoggr]]''' Naze Platoon | |Unknown | ||
| Unknown | |Eliminated Round 2 by unknown faction. | ||
| Eliminated Round 2 by unknown faction. | |||
|- | |- | ||
| | |'''[[Nidhoggr]]''' Nagar Platoon | ||
'''[[Nidhoggr]]''' Nagar Platoon | |Unknown | ||
| Unknown | |Eliminated Round 3 by unknown faction. | ||
| Eliminated Round 3 by unknown faction. | |||
|- | |- | ||
| | |'''[[Heiyue]]''' Lai House | ||
'''[[Heiyue]]''' Lai House | |Unknown | ||
| Unknown | |Eliminated Round 3 by unknown faction. | ||
| Eliminated Round 3 by unknown faction. | |||
|- | |- | ||
| | |'''[[Dolor Family]]''' | ||
'''[[ | |Unknown | ||
| Unknown | |Eliminated Round 1 by Bracer Guild or Heiyue <sup>(if aligned with Bracers)</sup> | ||
| Eliminated Round 1 by Bracer Guild or Heiyue<sup>(if aligned with Bracers)</sup> | |||
|- | |- | ||
| | |'''[[Still-Water Fleet]]''' | ||
'''[[Still-Water Fleet]]''' | |Unknown | ||
| Unknown | |Eliminated Round 2 by unknown faction. | ||
| Eliminated Round 2 by unknown faction. | |||
|- | |- | ||
| | |'''[[Scorpion of Zahat]]''' | ||
'''[[Scorpion of Zahat]]''' | |Unknown | ||
| Unknown | |Eliminated Round 1 by Marduk Company. | ||
| Eliminated Round 1 by Marduk Company | |||
|- | |- | ||
| | |'''[[Zecht Arms]]''' | ||
''' | |Unknown | ||
| | |Eliminated Round 2 by unknown faction. | ||
| Eliminated Round | |||
|- | |- | ||
|'''Beauty's Blade''' | |||
|[[Elaine Auclair]] | |||
|Eliminated Round 3 by Arkride Solutions Office | |||
|} | |} | ||
== Trivia == | == Trivia == | ||
* | * Kruga team A or Eisenschild team A are fought depending on player choice: siding with Kruga nets you Chaos points, while siding with Eisenschild nets you Law points. | ||
{{Nav Kuro}} | {{Nav Kuro}} | ||
[[Category:Concepts]] | |||
2026년 7월 29일 (수) 22:39 판
The Carnival (謝肉祭) is a death game hosted by Almata in the labyrinthine ruins underneath the city of Oración during 영웅전설 여의 궤적, 제5장 "백야의 카르나발".
Background
With the knowledge that several groups were targeting them, Almata's Carnival is an attempt at getting the various factions to fight against each other instead, by means of threatening the population of Oración with a nuclear weapon and leaving its arbitration in the hands of the Oct-Geneses. Almata had already used the weapon in Creil, obliterating the village and its surroundings and killing everyone within, meaning all participants took part purely because even more people would be murdered if they did not cooperate. Several groups were forced to take part in the game, with only one being given the chance to face Gerard Dantès at the end. The game was part of a larger ambition of Gerard's to gain immortality and start Pandemonium, spreading his idela of fear around the world.
Rules
The rules of the Carnival are enforced with the Sixth Oct-Geneses, a powerful Artifact which is capable of monitoring the game and detecting compliance with the rules. If a violation is detected, the Oct-Geneses will trigger the detonation of a Reactor Weapon that will destroy the entirety of the city - the same kind of Reactor Weapon that destroyed Creil.
The three strata of the city ruins serve as levels, each one being controlled by an Almata-affiliated guardian. The objective of the game is for one of the participating teams to make it through all three strata to reach the Vashtar Palace Ruins where Gerard Dantès waits. If no team reaches the palace in three days, the reactor weapon will detonate.
None of the participating teams are allowed to leave the city during the game, and they may not bring outside assistance beyond their initial members to interfere. They are strictly forbidden from revealing information about the game to any non-participants, or contact law enforcement, or enter the Vashtar Palace Ruins from the surface of the city (it can only be entered through the ruins by playing the game). Any violation of these rules would immediately trigger the weapon's detonation.
Lesser violations such as two teams merging will not trigger the reactor weapon, but will be punished by having Arioch attack the transgressor as a penalty. He suggests that he is under an obligation to do this, suggesting the Genesis is enforcing them to act as well and there is little hope of Almata ending the game. Arioch will lurk in the ruins to attack the teams randomly to add danger to their experience. In the event of uninformed external factions infiltrating the city, such as the Hercules Beta unit sent by an unaware CID officer, the genesis determined this to not be an infraction, but declared their elimination by Arioch necessary. The participants didn't know that Hercules' infiltration would not be held against them until after the fact, resulting in panic when Melchior pretended to treat it as an infraction.
There are also small-scale bombs created by Melchior, which are used to nuke a single district each. They are set off in case no one manages to make it to the end of one level and defeat its guardian within the allotted time.
In order to reach a level's guardian, a team needs a certain number of access cards. Each team receives a card at the start, and must force other teams to surrender their cards to them by defeating them in combat or otherwise attaining their card from them. Surrendering means being no longer a participant of the game and as such no longer being able to interfere with it (unless joining another team or forming a new one). Obtaining cards without defeating a team in combat is permissible, as shown when Van Arkride and Feri Al-Fayed swiped Kasim Al-Fayed's card from him during their battle without defeating him first.
영웅전설 여의 궤적
The first mention of the Carnival in the plot is during the Intermission in the mountains of Longlai, when Van Arkride's party first meets Arioch after squaring off against Ikaruga. Arioch declines to fight here, and states they will fight during the Carnival.
Early on in Chapter 5, Ellroy Harwood, accompanied by Lucrezia Isselee and Walter Kron, pay the Arkride Solutions Office and give them a request to enter the Carnival. Van accepts.
Once in Oración's inn, all the factions which compete, including Van's party, are contacted by Gerard, who explains the rules and the penalties for disobeying them. Then Van is informed on his starting point and is given a card, Soon, he decides for his team to merge with another, depending on the player's choice. The Bracer Guild are the default option and affiliated with law. Heiyue are affiliated with gray and Ouroboros are afiliated with Chaos. Should a requisite amount of law and chaos points be available, the Ikaruga will be available as a fourth choice.
Between the first and the second day of the game, a group of Hercules attempt to infiltrate the ruins, only to get obliterated by Arioch in a single blow. The reactor weapon didn't detonate because the CID officer who sent them was unaware of the Carnival.
During the second day of the Carnival, Van sees Iscariot and the Gralsritter fighting each other: the Gralsritter attempt to use their Stigma to wipe out Iscariot's team while Iscariot attempts a synchronized attack, until Bergard stops the fight.
As part of an arrangement made with Melchior during the game, Elaine split off from the Bracers and acted as the sole member of a new 20th team, in exchange for Melchior giving her data about her father's crimes. She later stole from Arioch all the cards that Van's team hasn't gathered, before surrendering them to the team after being bested by Van in a duel.
The Carnival is ultimately won by the Arkride Solutions Office. The 3 guardian members may or may not die depending on player choice (unless the player sides with the Bracers in which case they are always saved). After their victory in the Carnival, the Solutions Office is able to fight Arioch and Gerard, who are both killed after the fight. Melchior escapes after detonating the palace ruins with bombs.
Facilitators
The lead members of Almata act as the staff for the game.
Contestants
20 factions participated in the Carnival. The success of each faction depends on the choices that are made as the Carnival unfolds. They are listed below in no particular order:
| Team | Members | Result |
|---|---|---|
| Arkride Solutions Office | Van Arkride, party and affiliated faction (either Bracer Guild, Heiyue, Ouroboros or Ikaruga) |
Victorious |
| Bracer Guild | Zin Vathek, Fie Claussell, Elaine Auclair (temporarily) | Eliminated by Arkride Solutions office unless aligned with them, round 1 |
| Heiyue Lu House | Cao Lee, Rixia Mao | Eliminated by Arkride Solutions office unless aligned with them, round 1 or 2 |
| Ouroboros | Ellroy Harwood (withdrew), Lucrezia Isselee, Walter Kron | Eliminated by Arkride Solutions office unless aligned with them, round 2 or 3 |
| Ikaruga | Shizuna Rem Misurugi, Kurogane | Eliminated by Arkride Solutions office unless aligned with them, round 2 or 3 |
| Marduk Company | Kasim Al-Fayed | Access cards stolen Round 3 by Arkride Solutions office, eliminating them |
| Gralsritter | Celis Ortesia, Leon Balthazar | Withdrew Round 3 after fighting Khurga/ Eisenschild and Arioch showing up. |
| Iscariot First Unit | Ashladd | Eliminated Round 2 by Marduk Company |
| Iscariot Second Unit | Unknown | Eliminated Round 2 by Marduk Company |
| Warriors of Kruga Team A | Hasan Al-Fayed | Eliminated by Eisenschild Round 1 or Withdrew Round 3 after fighting Gralsritter and Arioch showing up. |
| Warriors of Kruga Team B | Unknown | Eliminated Round 1 by Gralsritter or 2 by unknown faction. |
| Eisenschild Team A | Geraint Reigar | Eliminated by Khurga Warriors Round 1 or Withdrew Round 3 after fighting Gralsritter and Arioch showing up. |
| Eisenschild Team B | Unknown | Eliminated Round 1 by Gralsritter or 2 by unknown faction. |
| Nidhoggr Naze Platoon | Unknown | Eliminated Round 2 by unknown faction. |
| Nidhoggr Nagar Platoon | Unknown | Eliminated Round 3 by unknown faction. |
| Heiyue Lai House | Unknown | Eliminated Round 3 by unknown faction. |
| Dolor Family | Unknown | Eliminated Round 1 by Bracer Guild or Heiyue (if aligned with Bracers) |
| Still-Water Fleet | Unknown | Eliminated Round 2 by unknown faction. |
| Scorpion of Zahat | Unknown | Eliminated Round 1 by Marduk Company. |
| Zecht Arms | Unknown | Eliminated Round 2 by unknown faction. |
| Beauty's Blade | Elaine Auclair | Eliminated Round 3 by Arkride Solutions Office |
Trivia
- Kruga team A or Eisenschild team A are fought depending on player choice: siding with Kruga nets you Chaos points, while siding with Eisenschild nets you Law points.