메뉴 여닫기
환경 설정 메뉴 여닫기
개인 메뉴 여닫기
로그인하지 않음
지금 편집한다면 당신의 IP 주소가 공개될 수 있습니다.

영웅전설 계의 궤적

kiseki

The Legend of Heroes: Trails beyond the Horizon (英雄伝説 界の軌跡 -Farewell, O Zemuria-) is the thirteenth installment in the main Trails series and third game of the Calvard arc, set in Calvard.

It was released on September 26, 2024 for Playstation 4 and Playstation 5.[1]

Synopsis

Setting

The game celebrates the 20th Anniversary of the Kiseki series[2], and will mark the turning point of the story after which the last phase of the series shall begin.[3]

It will be set in the year S.1209 in Calvard and Ored, and will tackle many of the mysteries of Zemuria.[3][4]

Prologue

"In the year 120X, all that we know will come to an end."

Thus predicted Claude Epstein, father of the Orbal Revolution.

As the day of reckoning approaches, preparations are being made at a facility in the Kunlun Mountains to launch an orbal rocket into outer space.

Will humanity finally reach the cosmos?

Will they ever come to know the truth about their world?

What is it that exists beyond the horizon?

As the whole world tunes in to witness this historic undertaking, familiar faces gather in Ored to take part in the testing of a technological wonder.

Will the trail leading toward the heavens bring forth a new future for Zemuria?

Or will it herald its demise...?

「120X年、すべてが終わる」

ゼムリア大陸の終焉を予言した導力革命の父、C・エプスタイン――

その“Xデイ”が差し迫るなか、崑崙(こんろん)の地に築かれた巨大基地から一基の導力ロケットが打ち上げられようとしていた。

「人は大気圏外へと辿り着けるのか?」 「大陸の果てには何が在るのか?」 「人類は“世界”の真実を識ることができるのか?」

有史以来の大事業を見届けようと全世界が注目するなか、技術的特異点(シンギュラリティ)ともいうべきオレド自治州のとある場所には《裏解決屋(スプリガン)》の青年をはじめ各地からの勢力が集結しようとしていた――。

果たして、 遥かなる天を目指す一筋の軌跡はゼムリアの未来となるのだろうか……

それとも――

Gameplay

New Features

  • ZOC: A new feature of the Xipha that is usable in both field battle and command battle. In field battle, ZOC all but stops enemies, allowing the party to freely hit them with massively increased damage and increased stun for its duration. ZOC can be used when the gauge is full, which can be filled faster by attacking enemies. In command battle, ZOC provides a character with two consecutive turns, allowing them to either perform two actions or cast an art without delay. It is activated by boosting twice, replacing Full Boost, which now happens when a character boosts once. It also extends S-Boost by one turn, but ZOC cannot be used again until after a character is no longer boosted. Also just like SCLM, humans enemies can use ZOC as well.
  • BLTZ: A new AT Bonus that functions like SCLM, except it applies to reserve and extra party members. BLTZ Chain is the same as SCLM Chain in that it triggers a follow-up attack, but if the character already has SCLM active, it triggers a second follow-up attack. BLTZ Support is the same as SCLM Support, except it also empowers recovery and buff effects, increasing the amount healed and extending the duration of buffs. Also, unlike SCLM Support, BLTZ Support also applies to S-Crafts.
  • SCLM Charge: Same as Cross Change from Daybreak II, except that a nearby ally executes their charge attack without the active character switching with them.
  • Awakening: During field battle, certain characters can enter an empowered state, increasing their damage. If the player switches to command battle, characters can remain in their empowered state for one turn. Awakening requires three boost gauges to activate and gradually depletes these gauges while it is active.
  • Craft enhancement is now done from the menu. Furthermore, using crafts provides them with experience, so the player does not have to rely solely on skill stones to level up a character's crafts. Additionally, there are now generic skill stones of different colors, with each color providing experience to a specified craft type.
  • Shard Command: Similar to Brave Orders from the Erebonia arc, Shard Commands provide a party-wide buff for a set number of turns, and activating one does not cost a turn. Only a few Shard Commands are character-specific, while the rest come from holo cores, with many sharing the same generic Shard Command. Because holo cores are interchangeable, the player can change a character's Shard Command by changing their holo core. Activating a Shard Command costs boost gauge, with generic Shard Commands costing one and character unique Shard Commands costing two. Certain bosses also have their own Shard Commands called Anti-Shard Commander similar to Dis-Orders from the Erebonia arc in that they debuff the player party for a set number of turns and cancel the player's current Shard Command. However, unlike Dis-Orders, the player can cancel an Anti-Shard Command with their own Shard Command, albeit at a greater cost.
  • Cooking can be done from the menu just as it was in the pre-Calvard arc games.
  • Extra Members: Characters who do not actively participate in combat, unlike AI-controlled NPC characters, instead aid the party through BLTZ and Shard Commands.
  • Drone Shop: The new ZCF delivery service replacing Hermès' delivery service. The player can access the service in specific locations through a shortcut command, unlike Hermès, whose service required the player to go to a terminal to access.
  • Grim Garten: The Märchen Garten commandeered and modified by Ouroboros.

Development

Nihon Falcom announced Kai no Kiseki on 15 December 2023.[2] The official site announced in late April 2024 Kai no Kiseki release date in 2024.[1]

See also

References