메뉴 여닫기
환경 설정 메뉴 여닫기
개인 메뉴 여닫기
로그인하지 않음
지금 편집한다면 당신의 IP 주소가 공개될 수 있습니다.

전투 평가: 두 판 사이의 차이

kiseki
잔글 문자열 찾아 바꾸기 - "(Trails from Zero)(?!([\S\s](?!<gallery>))*<\/gallery>)(?!.+\.(png)|(jpg)|(jpeg)|(PNG)|(JPG)|(JPEG))" 문자열을 "제로의 궤적" 문자열로
Overwrite with kiseki.fandom.com current (reset for clean re-translation)
1번째 줄: 1번째 줄:
'''Battle evaluation''' ({{furi|戦闘評価|せんとうひょうか}}) refers to a set of '''tactical bonuses''' (タクティカルボーナス) that can be awarded after completed battles in any ''Trails'' series game starting with {{g|Zero}}. Each individual tactical bonus adds an additional multiplier to the base [[experience]] awarded to each character.
'''Battle evaluation''' ({{furi|戦闘評価|せんとうひょうか}}) refers to a set of '''tactical bonuses''' (タクティカルボーナス) that can be awarded after completed battles in any ''Trails'' series game starting with {{g|Zero}}. Each individual tactical bonus adds an additional multiplier to the base [[experience]] awarded to each character.


Some bonuses are unique and can only be earned once per battle. Others can be earned multiple times, up to 9 times each battle.
Some bonuses are unique and can only be earned once per battle. Others can be earned multiple times, up to 9 times each battle. From {{g|Kuro}} onwards, all bonuses can only be obtained once per battle, but different bonuses from field battles and command battles can contribute to the same battle evaluation (for example, transitioning from a field battle with '''Swapper''' obtained into a command battle will add it to the result of the command battle).


The tactical bonuses gained during battle appear on the right of the screen when they occur. All are shown in the tally at the end of battle, along with the sum of multipliers, as long as there's any experience to multiply. Losing or fleeing the battle does not give experience, and in some cases neither does meeting the victory condition.
The tactical bonuses gained during battle appear on the right of the screen when they occur. All are shown in the tally at the end of battle, along with the sum of multipliers, as long as there's any experience to multiply. Losing or fleeing the battle does not give experience, and in some cases neither does meeting the victory condition.
In most games with the feature, gaining or exceeding a bonus of a certain amount, such as 4.0, grants an achievement or trophy.


== List of tactical bonuses ==
== List of tactical bonuses ==
<tabber>
<tabber>
|-|제로의 궤적=
|-|Trails from Zero=
{{g|Zero}}
==== {{g|Zero}} ====
{| class="article-table sortable" width="100%"
{| class="article-table sortable" width="100%"
! style="width:20ch" |Name
! style="width:20ch" |Name
86번째 줄: 88번째 줄:
|}
|}
|-|Trails to Azure=
|-|Trails to Azure=
{{g|Ao}}
==== {{g|Ao}} ====
{| class="article-table sortable" width="100%"
{| class="article-table sortable" width="100%"
! style="width:20ch" |Name
! style="width:20ch" |Name
194번째 줄: 196번째 줄:
|}
|}
|-|Cold Steel I and II=
|-|Cold Steel I and II=
{{g|Sen I II||1}}
==== {{g|Sen I II||1}} ====
{| class="article-table sortable" width="100%"
{| class="article-table sortable" width="100%"
! style="width:20ch" |Name
! style="width:20ch" |Name
294번째 줄: 296번째 줄:
<ref name="cs2">'''Battle Chain''', '''Overdrive''', and '''Lost Art''' are only present in {{g|Sen II}}.</ref>
<ref name="cs2">'''Battle Chain''', '''Overdrive''', and '''Lost Art''' are only present in {{g|Sen II}}.</ref>
</references>
</references>
|-|Cold Steel III and IV=
|-|Cold Steel III and IV, Reverie=
{{g|Sen III IV||1}}
==== {{g|Sen III IV||1}}, {{g|Hajimari||1}} ====
{| class="article-table sortable" width="100%"
{| class="article-table sortable" width="100%"
! style="width:20ch" |Name
! style="width:20ch" |Name
! class="unsortable" |Condition
! class="unsortable" |Condition
! style="width:15ch" |Bonus EXP
! style="width:15ch" |Bonus
! style="width:15ch" |Stacks?
|-
|-
|'''Vanquisher'''<br />アラウンドキル
|'''Vanquisher'''<br />アラウンドキル
|Defeat 4 or more enemies at once.
|Defeat 4 or more enemies at once.
| +0.4
| +0.4
|Yes
|-
|-
|'''Triple Kill'''<br />トリプルキル
|'''Triple Kill'''<br />トリプルキル
|Defeat 3 enemies at once.
|Defeat 3 enemies at once.
| +0.3
| +0.3
|Yes
|-
|-
|'''Double Kill'''<br />ダブルキル
|'''Double Kill'''<br />ダブルキル
|Defeat 2 enemies at once.
|Defeat 2 enemies at once.
| +0.2
| +0.2
|Yes
|-
|-
|'''Overkill'''<br />オーバーキル
|'''Overkill'''<br />オーバーキル
|Defeat an enemy with an attack that deals damage greater than 5 times their remaining HP.
|Defeat an enemy with an attack that deals damage greater than 5 times their remaining HP.
| +0.1
| +0.1
|Yes
|-
|-
|'''Deadly Reprisal'''<br />カウンターキル
|'''Deadly Reprisal'''<br />カウンターキル
|Defeat an enemy with a counterattack.
|Defeat an enemy with a counterattack.
| +0.1
| +0.1
|Yes
|-
|-
|'''Triple Order'''<br />トリプルオーダー
|'''Triple Order'''<br />トリプルオーダー
|Issue a Brave Order 3 times.
|Issue a Brave Order 3 times.
| +0.3
| +0.3
|Yes
|-
|-
|'''Triple-Teamed'''<br />トリプルリンク
|'''Triple-Teamed'''<br />トリプルリンク
|Perform link attacks 3 times.
|Perform link attacks 3 times.
| +0.2
| +0.2
|Yes
|-
|-
|'''Triple Cancel'''<br />トリプルキャンセル
|'''Triple Cancel'''<br />トリプルキャンセル
|Cancel an enemy's arts or crafts 3 times.
|Cancel an enemy's arts or crafts 3 times.
| +0.1
| +0.1
|Yes
|-
|-
|'''Triple Counter'''<br />トリプルカウンター
|'''Triple Counter'''<br />トリプルカウンター
|Counterattack 3 times.
|Counterattack 3 times.
| +0.1
| +0.1
|Yes
|-
|-
|'''Triple Break'''<br />トリプルブレイク
|'''Triple Break'''<br />トリプルブレイク
|Inflict the break state 3 times.
|Inflict the break state 3 times.
| +0.1
| +0.1
|Yes
|-
|-
|'''Natural Remedy'''<br />ノーキュリア
|'''Natural Remedy'''<br />ノーキュリア
|Let abnormal status ailments fade on their own 3 times.
|Let abnormal status ailments fade on their own 3 times.
| +0.1
| +0.1
|Yes
|-
|-
|'''Bag of Tricks'''<br />アイテムラヴァー
|'''Bag of Tricks'''<br />アイテムラヴァー
|Use 3 items.
|Use 3 items.
| +0.1
| +0.1
|Yes
|-
|-
|'''Battle Chain'''<br />チェインバトル
|'''Battle Chain'''<br />チェインバトル
|Win a chain battle. Winning a three-battle chain doubles the bonus.
|Win a chain battle. Winning a three-battle chain doubles the bonus.
| +0.3
| +0.3
|Yes
|-
|-
|'''Scouter'''<br />アナライズ
|'''Scouter'''<br />アナライズ
|Analyze all of an enemy's info.
|Analyze all of an enemy's info.
| +0.1
| +0.1
|Yes
|-
|-
|'''First Strike'''<br />ファストアタック
|'''First Strike'''<br />ファストアタック
|Successfully initiate an encounter with an advantage.
|Successfully initiate an encounter with an advantage.
| +0.1
| +0.1
|No
|-
|-
|'''Swift and Sure'''<br />スピードウィン
|'''Swift and Sure'''<br />スピードウィン
|Win within 3 turns.
|Win within 3 turns.
| +0.2
| +0.2
|No
|-
|'''Vengeance'''<br />リベンジャー
|Win the battle while your HP is low. <ref group="note">All members have under 30% HP or over half are unable to fight.</ref>
| +0.2
|No
|-
|'''Unscathed'''<br />ノーダメージ
|Win without any party members taking damage.
| +0.2
|No
|-
|'''Unstoppable''' <ref group="note">Only present in {{g|Hajimari}}.</ref><br />トラップエリア
|Win a battle encountered in a trap area.
| +0.2
|No
|-
|'''Lost Art''' <ref group="note">Only present in {{g|Sen IV}} and {{g|Hajimari}}.</ref><br />ロストアーツ
|Use a Lost Art.
| +0.1
|Yes
|}<references group="note"/>
|-|Trails through Daybreak=
==== {{g|Kuro}} ====
{| class="article-table sortable" width="100%"
! colspan="4" style="text-align:center"|Field Battles
|-
! style="width:20ch" |Name
! class="unsortable" |Condition
! style="width:20ch" |Bonus
|-
|'''Unscathed'''<br />ノーダメージ
|Win without the lead character taking damage.
| +0.2
|-
|'''Perfect Dodge'''<br />ジャストスルー
|Successfully perform a perfect dodge.
| +0.1
|-
|'''Charge Attacker'''<br />チャージアタッカー
|Hit an enemy with a charge attack.
| +0.1
|-
|'''Swapper'''<br />スイッチャー
|Damage the enemy with multiple lead characters.
| +0.1
|}
{| class="article-table sortable" width="100%"
! colspan="4" style="text-align:center"|Command Battles
|-
! style="width:20ch" |Name
! class="unsortable" |Condition
! style="width:20ch" |Bonus
|-
|'''Unscathed'''<br />ノーダメージ
|Win without any party members taking damage.
| +0.2
|-
|'''Swapper'''<br />スイッチャー
|Swap in support members.
| +0.1
|-
|'''First Strike'''<br />ファストアタック
|Successfully initiate an encounter with an advantage.
| +0.2
|-
|'''Triple SCLM'''<br />スリースクラム
|Activate an SCLM chain or an SCLM support.
| +0.3
|-
|'''Bag of Tricks'''<br />アイテムラヴァー
|Use 3 items.
| +0.4
|-
|'''Seven Rush'''<br />セブンラッシュ
|Move allies seven times in a row.
| +0.7
|-
|'''Vanquisher'''<br />アラウンドキル
|Defeat 4 or more enemies at once.
| +0.4
|-
|-
|'''Vengeance'''<br />リベンジャー
|'''Vengeance'''<br />リベンジャー
|Win the battle while your HP is low.
|Win the battle while your HP is low.
| +0.6
|-
|'''Canceller'''<br />キャンセラー
|Cancel an enemy's arts.
| +0.3
|-
|'''Triple Stun'''<br />トリプルスタン
|Stun an enemy 3 times
| +0.4
|-
|'''Tenderizer'''<br />ウィークメーカー
|Attack an enemy's weak point.
| +0.2
|-
|'''Excel Craft'''<br />エクセルクラフト
|Make use of a craft's side or back attack.
| +0.2
|-
|'''Super Chain'''<br />スーパーチェイン
|Achieve a 20-chain hit.
| +0.2
|-
|'''Hyper Chain'''<br />ハイパーチェイン
|Achieve a 50-chain hit.
| +0.5
|}
|-|Trails through Daybreak II=
==== {{g|Kuro II}} ====
{| class="article-table sortable" width="100%"
! colspan="4"  style="text-align:center"|Field Battles
|-
! style="width:20ch" |Name
! class="unsortable" |Condition
! style="width:20ch" |Bonus
|-
|'''Unscathed'''<br />ノーダメージ
|Win without the lead character taking damage.
| +0.2
|-
|'''Perfect Dodge'''<br />ジャストスルー
|Successfully perform a perfect dodge.
| +0.1
|-
|'''Charge Attacker'''<br />チャージアタッカー
|Hit an enemy with a charge attack.
| +0.1
|-
|'''Quick Sorcerer'''<br />クイックソーサラー
|Hit an enemy with a Quick Art.
| +0.1
|-
|'''Cross Charger'''<br />クロスチャージャー
|Hit an enemy with a Cross Charge. <small>(Obtain Charge Attacker at the same time)</small>
| +0.2
| +0.2
|-
|'''Swapper'''<br />スイッチャー
|Damage the enemy with multiple lead characters.
| +0.1
|}
{| class="article-table sortable" width="100%"
! colspan="4" style="text-align:center"|Command Battles
|-
! style="width:20ch" |Name
! class="unsortable" |Condition
! style="width:20ch" |Bonus
|-
|-
|'''Unscathed'''<br />ノーダメージ
|'''Unscathed'''<br />ノーダメージ
|Win without any party members taking damage.
|Win without any party members taking damage.
| +0.2
| +0.2
|-
|'''Swapper'''<br />スイッチャー
|Swap in support members.
| +0.1
|-
|'''First Strike'''<br />ファストアタック
|Successfully initiate an encounter with an advantage.
| +0.2
|-
|'''Triple SCLM'''<br />スリースクラム
|Activate an SCLM chain or an SCLM support 3 times.
| +0.3
|-
|'''EX Chain'''<br />EXチェイン
|Initiate an EX Chain during a command battle.
| +0.3
|-
|'''Bag of Tricks'''<br />アイテムラヴァー
|Use 3 items.
| +0.4
|-
|'''Seven Rush'''<br />セブンラッシュ
|Move allies seven times in a row.
| +0.7
|-
|'''Vanquisher'''<br />アラウンドキル
|Defeat 4 or more enemies with a single attack.
| +0.4
|-
|'''Vengeance'''<br />リベンジャー
|Win the battle while your HP is low.
| +0.6
|-
|'''Canceller'''<br />キャンセラー
|Cancel an enemy's arts.
| +0.3
|-
|'''Triple Stun'''<br />トリプルスタン
|Stun an enemy 3 times
| +0.4
|-
|'''Tenderizer'''<br />ウィークメーカー
|Attack an enemy with the element it's weak to.
| +0.2
|-
|'''Excel Craft'''<br />エクセルクラフト
|Succeed with a craft's side or back attack.
| +0.2
|-
|'''Super Chain'''<br />スーパーチェイン
|Achieve a 20-chain hit.
| +0.2
|-
|'''Hyper Chain'''<br />ハイパーチェイン
|Achieve a 50-chain hit.
| +0.5
|-
|'''Miracle Chain'''<br />ミラクルチェイン
|Achieve a 90-chain hit.
| +0.8
|}
|}
</tabber>
</tabber>
{{Nav Zero}}
{{Nav Mechanics}}
{{Nav Ao}}
{{Nav Sen}}
{{Nav Sen II}}
{{Nav Sen III}}
{{Nav Sen IV}}
[[Category:Mechanics]]
[[Category:Mechanics]]

2026년 7월 29일 (수) 22:38 판

Battle evaluation (戦闘評価(せんとうひょうか)) refers to a set of tactical bonuses (タクティカルボーナス) that can be awarded after completed battles in any Trails series game starting with 영웅전설 제로의 궤적. Each individual tactical bonus adds an additional multiplier to the base experience awarded to each character.

Some bonuses are unique and can only be earned once per battle. Others can be earned multiple times, up to 9 times each battle. From 영웅전설 여의 궤적 onwards, all bonuses can only be obtained once per battle, but different bonuses from field battles and command battles can contribute to the same battle evaluation (for example, transitioning from a field battle with Swapper obtained into a command battle will add it to the result of the command battle).

The tactical bonuses gained during battle appear on the right of the screen when they occur. All are shown in the tally at the end of battle, along with the sum of multipliers, as long as there's any experience to multiply. Losing or fleeing the battle does not give experience, and in some cases neither does meeting the victory condition.

In most games with the feature, gaining or exceeding a bonus of a certain amount, such as 4.0, grants an achievement or trophy.

List of tactical bonuses

영웅전설 제로의 궤적

Name Condition Bonus Stacks?
Battle Chain
チェインバトル
Win a chain battle. +0.5 Yes
Triple Cancel
トリプルキャンセラー
Cancel an enemy's arts or crafts 3 times. +0.3 Yes
Support Finish
サポートフィニッシュ
Win the battle with an attack from a support character. +0.3 No
Vanquisher
アラウンドキル
Win the battle by defeating 4 or more enemies at once. +0.2 No
Unscathed
ノーダメージ
Win without any party members taking damage. +0.2 No
Immovable
ノームーブ
Win without any party members changing position. +0.2 No
Triple Counter
トリプルカウンター
Counterattack 3 times. +0.1 Yes
Bag of Tricks
アイテムラヴァー
Use 3 items. +0.1 Yes
Seven Rush
セブンラッシュ
Have 7 consecutive party members' turns. +0.1 Yes
Overkill
オーバーキル
Defeat an enemy by dealing 5 times its remaining HP worth of damage. +0.1 Yes
Vengeance
リベンジャー
Win the battle while your HP is low. +0.1 No
First Strike
ファストアタック
Initiate the encounter with an advantage. +0.05 No
Natural Remedy
ノーキュリア
Let negative ailments fade on their own 3 times. +0.05 Yes
Swift and Sure
スピードキル
Win within 3 turns. +0.05 No

영웅전설 벽의 궤적

Name Condition Bonus Stacks?
Battle Chain
チェインバトル
Win 2 or 3 chain battles. +0.5 Yes
Vanquisher
アラウンドキル
Defeat 4 or more enemies at once. +0.4 Yes
Triple Kill
トリプルキル
Defeat 3 enemies at once. +0.3 Yes
Triple Cancel
トリプルキャンセラー
Cancel an enemy's arts or crafts 3 times. +0.3 Yes
Support Kill
サポートキル
Defeat an enemy using a support character. +0.3 Yes
Double Kill
ダブルキル
Defeat 2 enemies at once. +0.2 Yes
Vengeance
リベンジャー
Win the battle while your HP is low. +0.2 No
Unscathed
ノーダメージ
Win without any party members taking damage. +0.2 No
Immovable
ノームーブ
Win without any party members changing position. +0.2 No
Seven Rush
セブンラッシュ
Have 7 consecutive party members' turns. +0.1 Yes
Triple Counter
トリプルカウンター
Counterattack 3 times. +0.1 Yes
Bag of Tricks
アイテムラヴァー
Use 3 items. +0.1 Yes
Overkill
オーバーキル
Defeat an enemy by dealing 5 times its remaining HP worth of damage. +0.1 Yes
Deadly Reprisal
カウンターキル
Defeat an enemy with a counterattack. +0.1 Yes
Scouter
アナライズ
Analyze all of an enemy's info. +0.1 Yes
Master Art
マスターアーツ
Use a master art. +0.1 Yes
Burst
バースト
Use Burst. +0.1 Yes
First Strike
ファストアタック
Initiate the encounter with an advantage. +0.05 No
Swift and Sure
スピードキル
Win within 3 turns. +0.05 No
Natural Remedy
ノーキュリア
Let negative ailments fade on their own 3 times. +0.05 Yes

섬의 궤적 I and II

Name Condition Bonus Stacks?
Vanquisher
アラウンドキル
Defeat 4 or more enemies at once. +0.4 Yes
Triple Kill
トリプルキル
Defeat 3 enemies at once. +0.3 Yes
Double Kill
ダブルキル
Defeat 2 enemies at once. +0.2 Yes
Triple Cancel
トリプルキャンセル
Cancel an enemy's arts or crafts 3 times. +0.2 Yes
Vengeance
リベンジャー
Win the battle while your HP is low. [note 1] +0.2 No
Unscathed
ノーダメージ
Win without any party members taking damage. +0.2 No
Double-Teamed
ダブルリンク
Perform link attacks 2 or more times. +0.2 Yes
Triple Counter
トリプルカウンター
Counterattack 3 times. +0.1 Yes
Overkill
オーバーキル
Defeat an enemy with an attack that deals damage greater than 5 times their remaining HP. +0.1 Yes
Deadly Reprisal
カウンターキル
Defeat an enemy with a counterattack. +0.1 Yes
Swift and Sure
スピードキル
Win within 3 turns. +0.1 No
First Strike
ファストアタック
Successfully initiate an encounter with an advantage. +0.1 No
Natural Remedy
ノーキュリア
Let abnormal status ailments fade on their own 3 times. +0.1 Yes
Bag of Tricks
アイテムラヴァー
Use 3 items. +0.1 Yes
Scouter
アナライズ
Analyze all of an enemy's info. +0.1 Yes
Battle Chain [note 2]
チェインバトル
Win a chain battle. Winning a three-battle chain doubles the bonus. +0.3 Yes
Overdrive [note 2]
オーバーライズ
Activate Overdrive. +0.2 Yes
Lost Art [note 2]
ロストアーツ
Use a Lost Art. +0.1 Yes
  1. All members have under 30% HP or over half are unable to fight.
  2. 2.0 2.1 2.2 Battle Chain, Overdrive, and Lost Art are only present in 영웅전설 섬의 궤적 II.

섬의 궤적 III and IV, 시작의 궤적

Name Condition Bonus Stacks?
Vanquisher
アラウンドキル
Defeat 4 or more enemies at once. +0.4 Yes
Triple Kill
トリプルキル
Defeat 3 enemies at once. +0.3 Yes
Double Kill
ダブルキル
Defeat 2 enemies at once. +0.2 Yes
Overkill
オーバーキル
Defeat an enemy with an attack that deals damage greater than 5 times their remaining HP. +0.1 Yes
Deadly Reprisal
カウンターキル
Defeat an enemy with a counterattack. +0.1 Yes
Triple Order
トリプルオーダー
Issue a Brave Order 3 times. +0.3 Yes
Triple-Teamed
トリプルリンク
Perform link attacks 3 times. +0.2 Yes
Triple Cancel
トリプルキャンセル
Cancel an enemy's arts or crafts 3 times. +0.1 Yes
Triple Counter
トリプルカウンター
Counterattack 3 times. +0.1 Yes
Triple Break
トリプルブレイク
Inflict the break state 3 times. +0.1 Yes
Natural Remedy
ノーキュリア
Let abnormal status ailments fade on their own 3 times. +0.1 Yes
Bag of Tricks
アイテムラヴァー
Use 3 items. +0.1 Yes
Battle Chain
チェインバトル
Win a chain battle. Winning a three-battle chain doubles the bonus. +0.3 Yes
Scouter
アナライズ
Analyze all of an enemy's info. +0.1 Yes
First Strike
ファストアタック
Successfully initiate an encounter with an advantage. +0.1 No
Swift and Sure
スピードウィン
Win within 3 turns. +0.2 No
Vengeance
リベンジャー
Win the battle while your HP is low. [note 1] +0.2 No
Unscathed
ノーダメージ
Win without any party members taking damage. +0.2 No
Unstoppable [note 2]
トラップエリア
Win a battle encountered in a trap area. +0.2 No
Lost Art [note 3]
ロストアーツ
Use a Lost Art. +0.1 Yes
  1. All members have under 30% HP or over half are unable to fight.
  2. Only present in 영웅전설 시작의 궤적.
  3. Only present in 영웅전설 섬의 궤적 IV and 영웅전설 시작의 궤적.

영웅전설 여의 궤적

Field Battles
Name Condition Bonus
Unscathed
ノーダメージ
Win without the lead character taking damage. +0.2
Perfect Dodge
ジャストスルー
Successfully perform a perfect dodge. +0.1
Charge Attacker
チャージアタッカー
Hit an enemy with a charge attack. +0.1
Swapper
スイッチャー
Damage the enemy with multiple lead characters. +0.1
Command Battles
Name Condition Bonus
Unscathed
ノーダメージ
Win without any party members taking damage. +0.2
Swapper
スイッチャー
Swap in support members. +0.1
First Strike
ファストアタック
Successfully initiate an encounter with an advantage. +0.2
Triple SCLM
スリースクラム
Activate an SCLM chain or an SCLM support. +0.3
Bag of Tricks
アイテムラヴァー
Use 3 items. +0.4
Seven Rush
セブンラッシュ
Move allies seven times in a row. +0.7
Vanquisher
アラウンドキル
Defeat 4 or more enemies at once. +0.4
Vengeance
リベンジャー
Win the battle while your HP is low. +0.6
Canceller
キャンセラー
Cancel an enemy's arts. +0.3
Triple Stun
トリプルスタン
Stun an enemy 3 times +0.4
Tenderizer
ウィークメーカー
Attack an enemy's weak point. +0.2
Excel Craft
エクセルクラフト
Make use of a craft's side or back attack. +0.2
Super Chain
スーパーチェイン
Achieve a 20-chain hit. +0.2
Hyper Chain
ハイパーチェイン
Achieve a 50-chain hit. +0.5

영웅전설 여의 궤적 II

Field Battles
Name Condition Bonus
Unscathed
ノーダメージ
Win without the lead character taking damage. +0.2
Perfect Dodge
ジャストスルー
Successfully perform a perfect dodge. +0.1
Charge Attacker
チャージアタッカー
Hit an enemy with a charge attack. +0.1
Quick Sorcerer
クイックソーサラー
Hit an enemy with a Quick Art. +0.1
Cross Charger
クロスチャージャー
Hit an enemy with a Cross Charge. (Obtain Charge Attacker at the same time) +0.2
Swapper
スイッチャー
Damage the enemy with multiple lead characters. +0.1
Command Battles
Name Condition Bonus
Unscathed
ノーダメージ
Win without any party members taking damage. +0.2
Swapper
スイッチャー
Swap in support members. +0.1
First Strike
ファストアタック
Successfully initiate an encounter with an advantage. +0.2
Triple SCLM
スリースクラム
Activate an SCLM chain or an SCLM support 3 times. +0.3
EX Chain
EXチェイン
Initiate an EX Chain during a command battle. +0.3
Bag of Tricks
アイテムラヴァー
Use 3 items. +0.4
Seven Rush
セブンラッシュ
Move allies seven times in a row. +0.7
Vanquisher
アラウンドキル
Defeat 4 or more enemies with a single attack. +0.4
Vengeance
リベンジャー
Win the battle while your HP is low. +0.6
Canceller
キャンセラー
Cancel an enemy's arts. +0.3
Triple Stun
トリプルスタン
Stun an enemy 3 times +0.4
Tenderizer
ウィークメーカー
Attack an enemy with the element it's weak to. +0.2
Excel Craft
エクセルクラフト
Succeed with a craft's side or back attack. +0.2
Super Chain
スーパーチェイン
Achieve a 20-chain hit. +0.2
Hyper Chain
ハイパーチェイン
Achieve a 50-chain hit. +0.5
Miracle Chain
ミラクルチェイン
Achieve a 90-chain hit. +0.8