틀:OrbmentEntry/layout
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This template lays out the slots and lines as shown on in game orbments. See the documentation of {{OrbmentEntry}} for documentation on the parameters. Parameters understood here are:
file_game: Decides on the layout mode. Supported modes: "Sora FC", "Sora", "Zero, "Azure", "Sen I II", "Sen III IV", "Akatsuki".file_name: For "Sora FC" and "Sora" modes, locates the face image used to show line and slot locations. Face images are categorized under Category:Orbment Face Images. For "Zero" and "Azure" modes, locates the charm shown next to the orbment. Other modes ignore this parameter.ccw: If "yes", the orbment's arc lines flow counterclockwise.line_arc_#andline_spoke_#parameters: specifies which arcs and spokes to show in what line color (always numbered 1, 2, 3, or 4). Default and other values don't display this arc or spoke.slot_#_lockandslot_#_posparameters: specifies the position and lock element for slot locks. These are all ignored for "Sora FC" and "Sora" mode, since the line locations and slot locks are baked into the face images instead.
All of these parameters are forwarded from {{OrbmentEntry}}.
Layout modes all drastrically affect the HTML and CSS used to render the orbment display.The above text is transcluded from 틀:OrbmentEntry/layout/doc; you can change it or view its history. (How does this work?)
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Please add categories and interwikis to 틀:OrbmentEntry/layout/doc. (View all subpages of this page.)
If you're done making changes, please refresh the text. (Why?)
You can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
Please add categories and interwikis to 틀:OrbmentEntry/layout/doc. (View all subpages of this page.)